etimes2001 发表于 2012-5-29 08:22

1.03补丁更新 5.31日

Patch 1.03 Notes:

Common to all Platforms:
[*]Fixed an issue where sometimes facial movement would not match the voice over if a hitch occurred
[*]Fixed an issue where taking cover in a certain area of Cure the Genophage mission would cause players to become blocked from progress
[*]Fixed Action mode so it will now respect diffi***y if set in the main menu
[*]Fixed an issue where the player would always be walking forward instead of towards objective in The Return mission
[*]Fixed the Ultralight Materials SMG weapon mod in multiplayer so it correctly affects weapon recharge
[*]Fixed a rare case where the reinforcement pack purchases could fail and take currency without giving cards
[*]Fixed the issue where users logged off/disconnected during multiplayer gameplay would not log back in properly until their game is rebooted
[*]Fixed the issue that multiplayer Geth sentry turret flamethrower would endlessly repeat audio SFX
[*]Fixed various multiplay maps where a player could fall through the map during multiplayer gameplay
[*]Fixed the issue that using an ops survival pack consumable immediately before death could have no effect. It now works as intended
[*]Fixed the issue so the Falcon weapon in multiplayer no longer sometimes fire blanks
[*]Fixed the issue where enemies who were detonated with a biotic power while in stasis would become invulnerable
[*]Fixed the issue where Banshees who got hit with a rocket launcher would not play the correct death animation
[*]Fixed the issue where joining a match in progress while a Geth prime turret is active leaves the turret there for the remainder of the game. It now disappears.
[*]Fixed the issue when joining a match in progress while the host is performing a combat roll would play firing animation on the client for the host character, for the duration of the match
[*]Fixed an issue so Vanguards who are charging as they die are no longer being routed to the ground
[*]Fixed Host migration that would sometimes cause players to start on an incorrect wave
[*]Fixed the issue when a client quitting a match during deep bleedout causes muted/ducked audio to persist into next match
[*]Fixed the issue that when being revived at the same time as being executed would leave players in an T-Pose state
[*]Fixed the issue that when a Banshee takes enough damage to stop her charge state, her normal state is not immediately returned
[*]Fixed the issue where a player could enter a state when completing cover interactions near a ladder which could lead them to becoming invulnerable and unable to deal damage
[*]Fixed game hitching of 1-2 seconds at start of waves
[*]Fixed clients occasionally seeing nonstop firing visual effects
[*]Fixed evaded projectiles having an erratic course
[*]Fixed an issue where selecting resume after death could occasionally cause henchmen to not spawn properly
[*]Fixed weapon recoil that could become reversed with a Turian when stability mod and passive power present
[*]Fixed the cover slot in Meet the Diplomats mission would cause a player to become stuck
[*]Fixed Geth prime and harvesters taking headshot bonus damage when they shouldn’t
[*]Fixed shooting the atlas in the ***pit with a penetration weapon doing double damage
[*]Fixed the Kishock Sniper Rifle that would hit head bone (critical hit) on enemies that should not be possible, such as the Brute, Banshee and Ravager
[*]Fixed and issue where clients in cover cannot do any damage to targets at wide angles relative to the cover
[*]Fixed an issue where player can glitch their melee combo to only perform cover lean melee animations
[*]Fixed an issue where while dying in multiplayer, if the player pressed the prolong life button too quickly they could erroneously die
[*]Fixed an issue so Drell Adept Reave audio plays at full volume for all players
[*]Fixed an issue that an interrupt could sometimes fail to prevent a Cerberus engineer from building a turret
[*]Fixed a crash in conversations after Investigate Sanctuary mission
[*]Fixed an issue to prevent gear items from Rebellion DLC getting cleared between matches
[*]Fixed an issue so ammo consumables, such as cyro ammo, would not replicated from host to clients
[*]Fixed the Memory Leak going in and out of Multiplayer Menus
[*]Added feature to remove AFK players after a set amount of inactivity
[*]Added a cooldown to Ops Survial consumable
[*]Made ammo consumables insta-reload and damage bonus
Xbox Only:
[*]Fixed an issue where Mass Effect 3 soft locks in character screen if user unplugs Ethernet at “Checking downloadable content…” after accepting an invitation from multiplayer menu

evangame 发表于 2012-5-29 12:12

终于更新了,修正了很多常见bug。

linsivvizhao 发表于 2012-5-29 19:55

不错 改了很多bug

ac20010707 发表于 2012-5-29 22:15

期待5.31的到来!

mclaren518 发表于 2012-5-31 15:50

先锋bug,超轻材料bug,医疗胶bug修复无效。pc平台上
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