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发表于 2018-3-10 17:25 · 广东
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本帖最后由 覃小龙 于 2018-3-10 17:27 编辑
zkbskcwi 发表于 2018-3-10 14:24 
兄弟,后半句有转折
However, inexplicably, MGS5 and a small range of other titles completely lock o ...
Take Metal Gear Solid 5's recent Pro upgrade for example: if you own an ultra HD display, you gain access to higher resolution rendering. This should have benefits for users of 1080p displays too via super-sampling - a brute-force form of anti-aliasing that can offer some beautifully smooth results. However, inexplicably, MGS5 and a small range of other titles completely lock out this support if you only own a 1080p display. It's far from ideal, but with the upcoming firmware 5.5, a solution is now available.
以MGS5最新一次针对PS4 PRO的加强补丁为例:如果你有4K显示器,你可以获得更高的分辨率渲染。这本应该使在1080P显示时,通过强行超采样的方式来获得更好的抗锯齿效果从而提升画面质量。然而,难以理解的是,MGS5和一小部分游戏在1080P显示器上完全不支持此功能。这非常不理想,但随着即将到来的固件5.5,现在提供了一个解决方案。
他转折的是前面红色部分 |
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