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[PS3]孤岛惊魂2DEVS对PS3的"担心"....

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 楼主| 发表于 2008-2-12 11:25  ·  辽宁 | 显示全部楼层 |阅读模式
Sony's complex PS3 hardware is a 'nice fit' for Ubisoft's ambitious Far Cry 2 - but developers Ubisoft Montreal admit that compromises have been made. "We were somewhat worried by some of the reported high complexity of developing for the PS3", reveals Tech Director Dominic Guay, "but the raw processing power is impressive".

After a slew of delays, and some unfavourable comparisons between 'identical' Xbox 360 and PS3 ports, it seems developers are finally getting to grips with Sony's machine. "We made sure we had a group of programmers that were not scared by complexity and had a large console programming experience to work on the initial PS3 R&D of Dunia (Far Cry 2's graphics engine). At that point, we didn't know what to expect."

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"One thing that we realized pretty quickly as we started R&D on PS3, was that the hardware architecture had a very nice fit with some of our technical design decisions. We were positively surprised by how efficient the SPUs (the Cell processing units) were to do such things as run our vegetation simulation, our animations or our physics systems. So while it did require quite a bit of R&D to understand how to use the system correctly, once we started having results we saw that it was a very capable console and that FC2 could run on it."

Tech Director Guay is also impressed by the potential of Blu-ray and PS3's hard drive for streaming games in real-time. "The hard drive and Blu-ray are making our life easy considering FC2 is an open world continuously streamed around the player. That streaming bandwidth and disk space is very appreciated. So, in terms of AI, game structure, physics, dynamic time of day, open world gameplay, dynamic weather system, destructible vegetation, all of those things where we had really pushed the envelope technically, they run well on PS3."

The PS3 version, unsurprisingly, won't match top spec PCs. "However, the notable area where we had to make some tradeoffs is in some assets resolution which had to be brought down from the higher end PC configurations due to memory size difference. However, the good new is that since PS3 players are not outputting over the top resolutions like high end PC users, this is not a big deal. It's somewhat proportional to our video resolution output."

http://www.computerandvideogames.com/article.php?id=181380
这游戏DEMO很牛逼啊,觉得比危机强.

终结者

无与伦比!

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发表于 2008-2-12 11:29  ·  日本 | 显示全部楼层
发帖不负责任。。。你这样子发法谁看得懂啊~

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发表于 2008-2-12 11:29  ·  加拿大 | 显示全部楼层
当然NB,当时看Demo时看的爽死.........
这么长的原文总结起来就两句话,第一句“PS3不好搞,不过我等水平很行所以搞的不错”,第二句“和PC比还是缩水版”

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发表于 2008-2-12 11:32  ·  加拿大 | 显示全部楼层
pc性能可以无限强,把主机和ps3对比没意义。lz欠缺专业水平,这贴发的,题目就很误导,加上没中文翻译,没几个人会搞懂文章真实的意思。

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发表于 2008-2-12 11:32  ·  山东 | 显示全部楼层
本人认为的两大无聊游戏。
1:孤岛惊魂。
2:孤岛危机。
还真是亲兄弟。。。
    

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发表于 2008-2-12 11:33  ·  广东 | 显示全部楼层
下面是引用***社会于2008-02-12 11:29发表的:
发帖不负责任。。。你这样子发法谁看得懂啊~


估计他自己都没看,这篇文章内容和标题是两码事,原文标题worry都加了引号
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 楼主| 发表于 2008-2-12 11:33  ·  辽宁 | 显示全部楼层
下面是引用贪婪水鬼于2008-02-12 11:29发表的:
当然NB,当时看Demo时看的爽死.........
这么长的原文总结起来就两句话,第一句“PS3不好搞,不过我等水平很行所以搞的不错”,第二句“和PC比还是缩水版”
不过它对PS3的图形处理能力是大加赞赏,好像所有的对PS3都不是难事

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发表于 2008-2-12 11:37  ·  加拿大 | 显示全部楼层

Re:[PS3]孤岛惊魂2DEVS对PS3的担心....

下面是引用qq2007于2008-02-12 11:33发表的:

不过它对PS3的图形处理能力是大加赞赏
FPS游戏啊,我实在不想用DS3玩...........
现在等这游戏的官方配置要求,PC玩不顺的话就入360版好了
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