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[破解] [破解]Snes9x Wii v0.1.1 经典SFC模拟器(包含NGC版)

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aim

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 楼主| 发表于 2008-4-22 01:13  ·  广东 | 显示全部楼层 |阅读模式
详细信息:
http://wiibrew.org/index.php?tit ... ad_Support_by_lopst

下载:
http://snes9xgx143.googlecode.com/files/snes9xgx-0.1.1-bin.7z
升级日志
Version 0.1.1 [20080417]
+[Askot]
- Added Save state in Zip mode for SD Gecko and Memory Card. Source mainly taken from SnesGX 2.0b8 [beta]
- Fixed a sound glitch every time SDReload was used.
+[dsbomb]
- GC: fixed DVD support, can read ROMs and ZIPs.
- Removed certain menu options that are not usable in either Wii or GC mode
- Proper Wii reboot support
- Left/right on the dpad are usable on many menu items.
- WiiSD write support for SRAM, Save states.

貌似支持遥控器和经典手柄
* 20 April 08

Lopst has added Classic Controller support and improved Wiimote support to Snes9x Wii. There are no sources yet. This version is not in English.

An unofficial update to the Asteroids game now has experimental Wiimote support that includes full IR functionality for point-and-shoot play.

* 19 April 08

RobertFC has added Wiimote support to Snes9x Wii. For now, there is no Classic Controller support and the Wiimote obviously doesn't have enough buttons, so it only works well for games that don't need every button. You can get it here.
history.txt
SNES9X 1.43 GX Edition

Please, keep the source code when you make any changes, this is an open source
project.

All of you know how great it is playing SNES games on the Nintendo Gamecube,
it's awesome to play the games that made us have a lot of fun in our childhood.

The version of this emulator was unupdated and almost forgotten, but (for me,
it's more) playable, and no body wanted to do something about it, so I decided
to make some changes to bring it to life, even if someone dislike it or if
it's an unofficial release.

Source code is available at Google Code
(http://code.google.com/p/snes9xgx143/).

Version 0.1.1 [20080417]
+[Askot]
- Added Save state in Zip mode for SD Gecko and Memory Card. Source mainly taken
  from SnesGX 2.0b8 [beta]
- Fixed a sound glitch every time SDReload was used.

+[dsbomb]
- GC: fixed DVD support, can read ROMs and ZIPs.
- Removed certain menu options that are not usable in either Wii or GC mode
- Proper Wii reboot support
- Left/right on the dpad are usable on many menu items.
- WiiSD write support for SRAM, Save states

Version 0.1.0 [20080331]

+[Askot]
- Fixed/changed SDCARD slot selection for searching roms, at
  start you will be prompted for this option.
- Code cleanup.

+[dsbomb]
- Added Wii mode support.
- Joystick fixes due to libogc r14's changed stick values
- Rearranged menu to make more sense, and consistent with FCEU
- Add "Reboot" menu option
- Removed "." directory from SD card listing, it's pointless
- Expand DVD reading to DVD9 size (one DVDs are working again)
- Added option to go back a menu by pressing B.

Version 0.0.9 [20080325]
- Added SDCARD slot selection for searching roms, meaning, you can search roms
  from SDCARD SLOT A or SLOT B (Beta, meaning, buggy, but works).
- For standarization, you must create folders root:\snes9x\roms to read SNES
  roms files from SDCARD.
- Added combo L+R+X+Y to call menu.

Version 0.0.8 [20080222]
- Fixed displaying information about a ROM file (oops!)
- Added saving SRAM file in SD Card with CRC32 ROM data, no LFN format.
- Menu in saving SRAM file changed to choose SLOT, DEVICE, Save SRAM,
  Load SRAM, Return to previous.

Version 0.0.7 [20080127]
- Add SD card subdirectory browsing:
  + Set the cursor over [..] and push A button to browse.

- Modified controls when going into the rom selection menu (DVD or
  SDCARD):  [ala eke-eke style]
  + Use B to quit selection list.
  + Use L/R triggrers or Pad Left/Right to go down/up one full page.

- Some menu rearrangment and a little of sourcecode cleanup:
  + Everytime you pressed B button on any option, playgame started, not anymore
  until you select Play Game option.

Version 0.0.6 [20080121]

The changes are:
- Compiled with libOGC 20070214, meaning: can read SD Card Up to 2GB
- Fixed L & R buttons
- Fixed Multitap 5 set to Off
- Added auto reset after loading a SRAM file
- Reading files from SD Card it's faster, now they're called from cache
  after first reading.

To do:
- Add auto save/load SRAM
- Add a saving/loading config file in Memory Card

Thanks to:
- Snes9x Team for this great emulator
- Softdev for bring a lot of emulators, applications, utilities, tutorials and
  documentation to our NGC/Wii scene.
- Eke-eke for helping me and being a great contributor for NGC scene.
- brakken for hosting and support us with his sites on Scene of all kind.
- Askot, that's me, for made a simples changes in this great emu.
- Everyone else that I don't know and they have contributed with this emu and
  and scene in general
.
aim

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 楼主| 发表于 2008-4-24 00:50  ·  广东 | 显示全部楼层
最近才注意到Wii的自制程序不少了,有空研究一下。
先搞明白homebrew channel就不用每次放萨尔达传说引导了

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发表于 2008-4-24 10:39  ·  安徽 | 显示全部楼层
好像还是要wiikey 的引导盘吧?
那d2c的能用吗?小白,不太懂啊。
aim

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 楼主| 发表于 2008-4-24 12:54  ·  广东 | 显示全部楼层
要homebrew channel或者用twilight hack(就是萨尔达漏洞)才能读取,打算五一研究一下写个教程,推广一下自制程序。

用twilight hack不需要***,安装homebrew channel可能要***。***的种类没什么关系。

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发表于 2008-4-24 17:32  ·  安徽 | 显示全部楼层
哦,这样啊。
期待楼主的教程!
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