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发表于 2008-10-4 20:11 · 广东
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貌似游戏可以修改?游戏包括了这样的ini文件 哇咔咔 研究一下
; This file should only contain PS2-only settings.
maxE3PS2TextureRam 4718592
maxPS2TextureRam 3500000
memwarn 1500
; The base ducking level controls the range of volume settings.
BaseDuckingLevel 3500.0
[Sound]
VolumeFudgeFactor 0.7
[Humans]
// Format is: max distance, update frequency in vblanks, interpolation(0=off,1=on)
// distance < 0 is for humans outside view frustum.
// Must be in ascending order of distance.
// No more than 4 distance levels allowed, not including distance < 0 entry.
//
// dbond 2004-06-29:
// Update frequency < 1 is not allowed. It used to indicate that animations
// should be frozen, but that's now done through Sam's AI/physics/animation
// LOD system.
// end dbond 2004-06-29
// Low quality updates.
// Animations with no significant movement, e.g. idles.
AnimUpdateLow -1 30 0
AnimUpdateLow 10 2 0
AnimUpdateLow 15 4 0
AnimUpdateLow 60 6 0
AnimUpdateLow 1000 30 0
// Medium quality updates.
// Animations with limited movement, e.g. firing.
AnimUpdateMedium -1 30 0
AnimUpdateMedium 10 2 0
AnimUpdateMedium 15 4 0
AnimUpdateMedium 60 6 0
AnimUpdateMedium 1000 15 0
// High quality updates.
// Anything with significant movement, e.g. walking/running, reloading, fidgets.
AnimUpdateHigh -1 30 0
AnimUpdateHigh 45 2 0
AnimUpdateHigh 100 4 0
AnimUpdateHigh 1000 15 0
// Updates for actors (probably civilians) who are "lending" their pose to
// other actors.
AnimUpdateLender -1 2 0
AnimUpdateLender 1000 2 0
[FrontEndCanvas]
PressStartNudgeX -2
PressStartY 360
// Offset from menu item text pos to center of "X"/"A" button.
MenuButtonOffsetX -10
MenuButtonOffsetY -7
IconAgentPosX -40
IconAgentPosY -90
IconCrosshairPosX -43
IconCrosshairPosY -50
IconGlobalPosX -40
IconGlobalPosY -130
IconAgentPosX_Pal -40
IconAgentPosY_Pal -140
IconCrosshairPosX_Pal -43
IconCrosshairPosY_Pal -100
IconGlobalPosX_Pal -40
IconGlobalPosY_Pal -180
BioWinX 31
BioWinY 30
BioWinWidth 450
BioFontSizeX 1.0
BioFontSizeY 0.9 |
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