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发表于 2015-8-16 09:59 · 辽宁
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本帖最后由 tq03q9i 于 2015-8-18 09:17 编辑
819
updated lang Arabic 90% translated; new lang Portuguese-Brazilian 100% translated.
更新阿拉伯语90%翻译;完全翻译新语言巴西葡萄牙语
820
Merged ifcaro/open-ps2-loader into default
整合Jay-Jay消息到主干,无意义
821
Updated to support the new PS2SDK changes (SIF CMD buffer set, USBHDFSDV SIF CMD ID changed to 0), USBHDFSD IOCTL codes consolidated into usb-ioctl.h, standardized which "prefix" buffer to use within usbsupport.c (was unable to access game files when a prefix is set, due to the path getting incorrectly generated), removed cdrom_lseek64 as it is not implemented in the SONY CDVDMAN, changed cdrom_dclose to become cdrom_close since close() and dclose() are the same here and SONY does it that way too, simplified cdrom_lseek to be more tolerant to errors like the SONY original, adjusted CBT to apply to reading operations as well, adjusted CBT to be 5000us, adjusted speed limit for Accurate Reads to 2800KB/s (timed to the 36.864MHz IOP clock).
更新支持最新PS2SDK变更(SIF CMD缓冲设置, USBHDFSDV SIF CMD ID更改为0),USBHDFSD IOCTL代码统一到usb-ioctl.h,标准化哪个"prefix"缓冲到使用usbsupport.c内部的(当设定一个prefix时不能访问游戏文件,由于错误地生成路径),移除了SONY CDVDMAN没有实施的cdrom_lseek64,变更cdrom_dclose为cdrom_close自从close()和dclose()是相同的和SONY也那样做,简化了cdrom_lseek到更能容错像SONY原生,还调整了CBT到应用读取操作,调整后的CBT为5000us,为速度限制调整精确读取到2800KB/s(定时到36.864MHz IOP时钟)
822
Removed locking semaphore for game list, GUI OPs will now be cleared before the menu is cleared prior to game list updating (so that old commands will not be executed) and added checks for file-open problems under USB support.
This is to re-trial the original system that OPL had (game list in menu is cleared prior to updating game list).
为游戏列表移除了锁定信号,GUI OPs现在将会清除,之前菜单清除先于游戏列表更新(所以那些旧命令不会得到执行)和为USB支持上的文件打开问题增加了检查
这是为了重新试验OPL原有系统(菜单的游戏列表会先于更新游戏列表清除)
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