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22年Wii模拟器合集RetroArchNightly05.06 usbloadergx補全cios和遊戏

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 楼主| 发表于 2022-2-24 06:17  ·  广东 | 显示全部楼层 |阅读模式
本帖最后由 wtpmsing 于 2022-5-17 02:09 编辑

Emulation General Wiki 模拟器维基百科
可以找到所有主机到pc的最新版和情况 ps1 ps2 ps3 ps4  /  SS DC  /  n64 ngc wii wiiu switch /  xbox xbox360 xboxone/  msx/  psp psv   / gba 3ds  /android ios /  osx window linux
https://emulation.gametechwiki.com

可以找到所有22wii年最新App
https://oscwii.org/

RetroArch nightly builds ps2 psp psv ngc wii wiiu switch 3ds到android ios   osx window linux的RetroArch最新版
兼容特别 Cps3 R3 & neogeo vmR6內核 特别 MAME 2003 Plus內核
https://buildbot.libretro.com/nightly/nintendo/wii/

2022-05-06_RetroArch.7z:
https://url93.ctfile.com/f/4434793-577970889-86cadc (访问密码:3713)

2022-05-04_RetroArch.7z:
https://url93.ctfile.com/f/4434793-577453345-1be256 (访问密码:3713)


Retroarch BIOS Pack (04-04-2022)
https://url93.ctfile.com/f/4434793-572197735-a96c88 (访问密码:3713)

-----------------------------------

Fceux txt
FCEUX-TX-1.1.2-Wii_3.zip:
https://url93.ctfile.com/f/4434793-572197741-6300d8 (访问密码:3713)

snes9x-tx
Snes9x-TX-1.0.8-Wii.zip:
https://url93.ctfile.com/f/4434793-572197745-6e2ae9 (访问密码:3713)


genplus_wii2021 2-14
GenesisPlusGX.7z: https://url93.ctfile.com/f/4434793-572197899-37fdb1 (访问密码:3713)


wiimednafen
https://url93.ctfile.com/f/4434793-572197901-bc918d (访问密码:3713)


Enhanced mGBA
mgba-20220105.zip:

Updated to mGBA 0.10-7177-ea1abe2fc.
Resynchronized with Game Boy Interface.
Improved audio rendering.
Fixed stalls induced by N64 Controller support.

https://url93.ctfile.com/f/4434793-572226579-b3805b (访问密码:3713)


VisualBoyAdvanceGX 2.4.5 - March 23, 2021
https://url93.ctfile.com/f/4434793-572197889-a6a586 (访问密码:3713)


wiin64 glN20212212 & rich
https://url93.ctfile.com/f/4434793-572197905-6fc302 (访问密码:3713)

WiiSXRX.7z:
https://url93.ctfile.com/f/4434793-572197907-cc6eb4 (访问密码:3713)

Nintendont v6.498 NGC模拟器

https://url93.ctfile.com/f/4434793-572197902-58c7f7 (访问密码:3713)

22年wii最新的usbloader Gx Mod 2021080117512可以联网下金手指
https://url93.ctfile.com/f/4434793-572197912-d79a75 (访问密码:3713)


RetroArch 特别 Cps3 R3 & neogeo vmR6內核

neogeo內核可運行超過32Mb遊戲的內核可玩kof2002 metalslug等....記得用romcnv做cache 。
Cps3內核可運行 SF3ii Jojo等....


Neogeo vm R6
- First, you need to convert your games on your computer with the Rom converter.
- Download this FBA archive and extract it to your SD card.
- The Bios (neogeo.zip) must be in your games folder.
- Launch the fbalpha2012_neogeo core, select the game (zip file), wait... and play.

I've started with Gxgeo but it's quite buggy and it requires decrypted roms. In case you're interested : Gxgeo-vm
For both emulators, you must use Unibios else loading times will be a lot longer.
Retroarch 1.3.6 was used to compile the cores.
https://www.mediafire.com/file/s7ois22a4d1gc7k/FBA-VM_R6.zip/file


制作neogeo cache暂存補丁工具
I've implemented in Final Burn Alpha and Gxgeo the Virtual Memory manager (by tueidj) and a cache sytem to play all the latest NeoGeo games. Here's a little howto, but I advise you to consult the README you'll find in the archives.
http://www.mediafire.com/file/xb783jd9mxhgbos/romcnv_R2.zip/file


Cps3 R3
It's more a proof of concept made out of curiosity. It's around 40fps with vsync disabled and the sound is bad. SF3 3rd strike seems the more playable.

- Launch the fbalpha2012_cps3 core.
The first time you'll launch a game, it will create cache files. This process takes a long time, around 4, 5 minutes. second time you start the game, it will take less than 1 minute.
UPDATE.Now cache creation takes about 2 minutes. 30 seconds to load once cache files exist. Frameskip by default, it makes Street Fighter III 2d impact playable.
https://www.mediafire.com/file/g ... BA_CPS3_R3.zip/file


cps123 neogeo mame fba解析度補丁
NeoGeo games have two display resolutions. To display the games at the correct resolution automatically, here is a pre-configured pack : Arcade resolutions configs
In FBANEO, you'll find two folders, one for old CRT tv and one for modern LCD. Copy one of this folder's content in /retroarch/FB Alpha 2012 Neo Geo.
You have to create the 'FB Alpha 2012 Neo Geo' folder if doesn't exist.
https://www.mediafire.com/file/6 ... ns_configs.zip/file


RetroArch 特别 MAME 2003 Plus內核 可以玩 彩京 cave igs

Here are Mame 2003 cores containing almost all drivers. There are 7 cores. Neogeo/CPS1/CPS2/CPS3/Psikyo/PGM/Cave/ST-V/Kinst and a few others are excluded since they are already in FBA or would be too slow.Check the Readme to see which games are supported and how to sort the roms.

v0.4
https://www.mediafire.com/file/p ... 03-WII-0.4.zip/file

v0.3
http://www.mediafire.com/file/82 ... 03-WII-0.3.zip/file


v0.2
http://www.mediafire.com/file/m3 ... AME2003-WII-0.2.zip

retroarch的測試版沒寫更新了什麼,但測試下比正式板穩定多了小了死機。那個世嘉的core可強行把遊戲變成16:9
wii64的作者寫更新了比not64更好的原代碼和rich版可以運行高質量貼圖。
SNES xtx比原版gx 版加了掃描線和增強了聲卡準確性,
fce txt加強聲卡,模擬彩監和crt的色彩效果,
mgba 加強版就比vBag運行速度更快更好,但不能使用雞腿自定義LR retroarch,mgba的core可自定義LR去鸡腿
genplus更新了mdcd的兼容和加強了md 聲卡工能


22年最全的wii 4.3美版&日版 cios 及ios wad文件
Bootmii SD Files: Valid
cIOS202[60]-v5.1R.wad: Valid
cIOS222[38]-v4.wad: Valid
cIOS223[37-38]-v4.wad: Valid
cIOS224[57]-v5.1R.wad: Valid
cIOS249[57]-d2x-v10-beta52.wad: Valid
cIOS250[56]-d2x-v10-beta52.wad: Valid
cIOS251[38]-d2x-v10-beta52.wad: Valid
FAT32 GUI Formatter: Valid
HackMii Installer: Valid
IOS9-64-v1034.wad: Valid
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24]).wad: Valid
IOS12-64-v526.wad: Valid
IOS13-64-v1032.wad: Valid
IOS14-64-v1032.wad: Valid
IOS15-64-v1032.wad: Valid
IOS17-64-v1032.wad: Valid
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24]).wad: Valid
IOS21-64-v1039.wad: Valid
IOS22-64-v1294.wad: Valid
IOS28-64-v1807.wad: Valid
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24]).wad: Valid
IOS31-64-v3608.wad: Valid
IOS33-64-v3608.wad: Valid
IOS34-64-v3608.wad: Valid
IOS35-64-v3608.wad: Valid
IOS36-64-v3608.wad: Valid
IOS37-64-v5663.wad: Valid
IOS38-64-v4124.wad: Valid
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24]).wad: Valid
IOS41-64-v3607.wad: Valid
IOS43-64-v3607.wad: Valid
IOS45-64-v3607.wad: Valid
IOS46-64-v3607.wad: Valid
IOS48-64-v4124.wad: Valid
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24]).wad: Valid
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24]).wad: Valid
IOS53-64-v5663.wad: Valid
IOS55-64-v5663.wad: Valid
IOS56-64-v5662.wad: Valid
IOS57-64-v5919.wad: Valid
IOS58-64-v6176.wad: Valid
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24]).wad: Valid
IOS61-64-v5662.wad: Valid
IOS62-64-v6430.wad: Valid
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24]).wad: Valid
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24]).wad: Valid
RVL-cMIOS-v65535(v10)_WiiGator_WiiPower_v0.2.wad: Valid
Yet Another Wad Manager Mod: Valid


美版 sys4.3u.7z: https://url93.ctfile.com/f/4434793-516665952-1c2d51 (访问密码:3713)

日版 sys4.3J.7z: https://url93.ctfile.com/f/4434793-516678876-693e62 (访问密码:3713)

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 楼主| 发表于 2022-2-26 16:57  ·  香港 来自手机 | 显示全部楼层
本帖最后由 wtpmsing 于 2022-5-5 05:21 编辑

恶魔城1,2,3x Nes ps ss 加强版

恶魔城1
This patch intends to offer the definitive version of Castlevania for the NES for its 30-year anniversary.
THE GRAPHICS: it aims to stay as close as possible to the original concepts, but with a better presentation. Lots of graphical upgrades and clean-ups were made, including enemy, item and boss sprites. All backgrounds were touched up to make the castle looks nice, dark and architecturally consistent. Fonts and items were redesigned too.
CRAZY MODE: The same as above, but all enemy attacks deal 2 more points of damage than they did in the original game.
EXTRA STUFF: I’ve designed a digital new version of the original american instruction manual. It’s included in this folder.

恶魔城 2
Reintroduced some features that the English releases removed from the Japanese version — Includes the extended ending text, as well as Konami-style Start text on the power-on screen.
    Map function — An in-game map is included. It helps understand the layout of the game world, and to know the name of whichever place the player currently is in. It compensates for      the lack of actual game manual, which in the Japanese releases included a map. Press the select button to view the map in the game.
    SRAM save function — Game can be saved at any time into internal battery-backed memory and loaded later.
    Cinematic prologue
    Seamless fading between night and day times
    Quality-of-life improvements to game controls: Jump down stairs with down+A, hit stun on stairs, Simon blinks when hurt
    Extra dialog in select locations — Small changes that improve the game experience without changing the nature of the game.
    Language — English.

Castlevania.7z: https://url93.ctfile.com/f/4434793-516670694-2becfe (访问密码:3713)

* Dracula X: Nocturne in the Moonlight [Sega Saturn] - Extended (v1.5) *
    ************************************************************
    首先,这不是一个翻译。但由于某些原因,一些元素必须被翻译成英文。
    游戏的 "扩展 "版本的基本变化。
    I. 恢复了许多物体的半透明性。
    II. 一些元素的英文翻译。
    III. 直接进入全球地图。
    IV. 全球地图的最终确定。
    V. 恢复一些精灵的原始比例。
    VI. 移除屏幕的水平黑条。
    VII. 跳过视频和对话。
    VIII. 进入里希特的备用服装。
    IX. 缩短了加载时间。
    X. 支持4MB扩展卡。
    XI. 错误修复。
    (一)恢复了物体的半透明性。
    - 对话框背景的完全半透明性(对于精灵和瓷砖)。
    - 带有位置名称的窗口背景的半透明性(背景中的精灵调色板可能被扭曲)。
    - 窗口背景的半透明性与所产生的人工制品的名称(背景中的精灵调色板可能被扭曲)。
    - 弹出式信息窗口背景的半透明性(背景中的精灵调色板可能被扭曲)。
    - 带有敌人和物体名称的窗口背景的半透明性(背景中的精灵调色板可能被扭曲)。
    - 爆炸和烟雾效果的半透明性(对于瓦片背景)。
    - 使用武器和魔法的效果的半透明性(适用于瓷砖背景)。
    - 角色和敌人的血液喷溅的半透明性。
    - 某些敌人(幽灵、幻影骷髅、外骨、骷髅王、范达尔剑、阿扎格尔、冰冻阴影)的半透明性。
    - 铭文 "游戏结束 "的半透明性。
    - 德古拉伯爵在序幕中传送时的传送柱的半透明性(Alucard和Richter的传送柱被替换成闪烁的传送柱)。与玛利亚战斗时,玛利亚的恢复柱的半透明性。
    (II) 一些元素的英文翻译。
    - 标题屏幕和加载游戏保存的屏幕上的游戏名称的英文翻译。
    - 暂停菜单屏幕的英文翻译。
    - 对话中人物名字的英文翻译。
    (III) 直接进入全球地图。
    - 通过按 "向上+开始 "组合按钮进入全局地图,绕过暂停菜单(对所有可玩角色)。当扮演Alucard时,从暂停菜单中调用全局地图不再有效。
    (IV) 全球地图的最终确定。
    - 全局地图上的地点的装载室呈灰色突出显示。
    - 当为Alucard游戏时,地图将显示城堡的方向信息(正常的城堡或倒置的城堡)。
    (五)恢复精灵的原始比例。
    - Alucard的HUD的比例已经恢复了。
    - 恢复爆炸和烟雾精灵的比例。
    - 恢复了物体图标、附加武器和心脏的精灵比例。
    - 恢复了显示物品接收信息和敌人名字的窗口框架精灵的比例。
    - 恢复某些地点背景中的树木、灌木和草地的精灵比例。
    - 恢复对话中人物画像的比例。英雄选择屏幕上的人物肖像被替换为游戏光盘上艺术目录中的替代肖像。
    (VI) 删除屏幕的水平黑条。
    - 删除了屏幕顶部和底部的水平黑条(标题屏幕和游戏)。然而,在一些没有垂直滚动屏幕的地方,由于瓦片地图的限制,屏幕顶部的部分图像可能会丢失。
    (七)跳过视频和对话。
    - 按 "开始 "按钮跳过视频和对话,现在默认是可以的(即使记忆卡上没有以前的游戏保存)。
    (VIII) 进入Richter的备用服装。
    - 里希特的备用服装现在默认可用(序幕和常规游戏)。但是如果你想回到Richter的经典服装,那么在选择角色(Richter)时,你必须按住 "UP "键。然而在序幕中完全将里希特的备用服装改为经典服装将不再有效。
    (九)减少了加载时间。
    - 进入暂停菜单的时间缩短了,因为屏幕分辨率的改变已经被禁用。现在不再观察到电视上的信号丢失。
    - 由于数据缓存的优化,现在退出暂停菜单和返回游戏的速度更快。时间取决于具体的房间。
    - 大大减少了返回标题屏幕时的访问时间(从游戏主菜单或从声音测试菜单)。

    (X) 支持4MB扩展卡。
    游戏现在支持4MB的扩展卡,但这是可选的。如果安装了扩展卡会自动激活。但是当扩展卡应该专门用于保存游戏时,"缓存数据 "过程可以通过在 "世嘉土星 "标志的动画中按住L+R组合键来禁用。
    当使用扩展卡时,进入暂停菜单的时间甚至比不使用扩展卡时更短。在移动到图书馆、进入传送室和在城堡之间移动时(正常和倒置),也减少了加载时间。
    加载所有可玩角色的精灵是直接从扩展卡中进行的,而不使用流式解包(如游戏原始版本的情况)。这个解决方案可以使你在游戏中获得更多的性能。
    (十一) 错误修正。
    修正了Alucard被卡在一块巨大的石头里面的错误。在游戏最开始的一个房间里,有一块空心的岩石,你可以从两边的通道中突破。如果通道已经打开,而你又重新进入这个房间,那么在退出暂停菜单后,身处岩石内的你会被卡在那里。从视觉上看,通道似乎是开放的,但不可能通过它们。
    ~~~~~~~~~~~~~~~~~

PSX Symphony of the Night - Quality hack
This hack brings some quality fixes to the original version of the game for PlayStation.

Main features:

    Removed black bars on the top and bottom of the screen (ingame, menu, final scene);
    Updated the tile maps of all locations to increase the visible area of the screen;
    Unlocked and finalized rooms under the hatch (at the entrance to the usual and reverse castles);
    The positions of some menu items have been changed (expanded backgrounds & frames, etc.);
    Impossibility to leave the castle through the gate by playing for Richter;
    Impossibility to keep the initial equipment of Alucard (avoiding a meeting with Death, using the trick with a wolf, is no longer possible);
    Impossibility of going outside the castle in the location of “Royal Chapel” (in the form of a bat);
    The loading rooms on the global map are now highlighted in white;

PSX
Symphony of the Night - Quality v1.3.7z: https://url93.ctfile.com/f/4434793-518180840-0a7e34 (访问密码:3713)


Ss1.5
    链接:https://pan.baidu.com/s/1j9dZWPq4Rs2jO0FiNwF81w
    提取码:4tai

链接:https://pan.baidu.com/s/1CqdDetdCBRQ5nmnq_xgSaw
提取码:rw6j

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 楼主| 发表于 2022-2-26 17:22  ·  香港 来自手机 | 显示全部楼层
本帖最后由 wtpmsing 于 2022-4-19 02:38 编辑

銀河战士 Metroid糸列Redux 画面操作加强版
nes

1.Metroid mOTHER+ Saving Unofficial Update

    Minimap
    Savefiles
    Beamstacking
    Better icebeam and bombs
    Nicer title screen
    Nicer endings
    Updated run animation
    Updated player sprite (suited and suitless)
    Updated enemy sprites
    Enlarged and updated Kraid and Ridley
    Updated Mother Brain
    Various updated tile
    Nicer background tiles
    Animated lava, doors and elevators
    Animated corridors
    Animated Norfair (Ridley level)
    Animated Tourian (Mother Brain level)
    Various updated tiles

2.Metroid II - EJRTQ Colorization
EJRTQ converts Metroid II to full color. This mod combines the art of the beautiful but buggy EJRT colorization 1.2 with entirely rewritten code, fixing bugs and crashes, allowing it to run on most emulators, and adding additional graphical improvements.

3.Super Metroid Redux
These are some of the changes that you can find in Super Metroid Redux:

    All of the improvements/changes made for Super Metroid: GBA Style are present here with a more refined touch, minus the mandatory Heavy Physics (which are now an optional patch). For more details on the full changelog from GBA Style which is included on Redux, visit GBA Style’s release page on RH.net.
    A lot of features from Project Base 0.7.3 have been implemented. (Like faster door transitions and speeds, instant Bomb explosion by holding Down on the D-Pad, Game time and Item percentage can now be seen in the Pause menu, etc).
    Normal and Hard mode can be toggled within the “Diffi**y Settings” before selecting a save file (NOTE: The diffi**y change can ONLY be enabled when starting a New Game, by Sylandro)
    Special Demo sequences that depict useful tricks and abilities (from SM Turbo)
    Message boxes can be skipped by pressing a button
    Screw Attack now destroys frozen enemies (by Adamf)
    X-Ray Visor range widened
    Unlock Tourian patch has been completely fixed, so it doesn’t play the Super Metroid eating the side-hopper cutscene every time you go through that room on Tourian. Now the game only plays that scene the first time you go through it, sets a correct flag, and the Super Metroid and its two adjacent rooms will play the normal Tourian theme AFTER the cutscene has already happened (shoutouts to Smiley, PJBoy and the people from the Metroid Construction Discord for the help)
    Charge Beam combos can be triggered by fully charging your beam with the beam of choice, and then pressing Select
    Crystal Flash is still enabled like in the original game
    Elevator Speed has been increased to double the speed of the original in Super Metroid
    MSU-1 playback integrated
    Missile Stations have now been changed to Recharge Stations. They now refill your entire weapons’ stack (Missiles, Super Missiles, Power Bombs) upon touching them with the message “Weapons Reload Completed.” (similar to Zero Mission / Fusion)
    Power Bombs reveal hidden tiles (like in Zero Mission / Fusion)
    Fanfare music for normal expansion **s (Missiles, Super Missiles, Power Bombs, Energy and Reserve **s) now use a special SFX when grabbed which is shorter, to allow for a more fluid play session. Main items like beams, suits, and the first main Missile/Super Missile/Power Bomb items still play the long-normal fanfare (similar to Zero Mission / Fusion)
    Combined DC’s Map Patch with Scyzer’s Item Circles code to create a meticulously completely revamped Map system to be more in-line or similar to what is seen in both Zero Mission / Fusion. (Entrances, colour-coded doors, item circles/dots, etc).

4.Metroid - Project Zero Mission 0.8
Aesthetic changes

    Redesigned minimal HUD and Font
    Power bombs are yellow
    Digits turn red when energy is low
    Unique highlight colors for each explosive weapon

Gameplay changes

    Super Metroid style item grabbing and equipment toggling
    All enemy drops have been doubled.
    More enemies vulnerable to power bombs
    You can now walljump when you have spacejump or space + screw attack.
    Fire a charged shot without interrupting a spinjump by pressing R in GBA Controls
    Faster shinespark recovery and walljumping
    Spacejump in liquids without gravity suit
    Enemies do not get stunned in hard mode
    Kraid, Ridley and Mecha Ridley are more diffi**
    Improved physics
    Faster room transitions
    Mid-air ballsparking
    Shinespark steering
    Initiate speed booster in Morph ball
    Charge beam sucks in enemy drops
    The Ridley fight begins as soon as you enter his room, not after getting gravity suit.
    The black space pirates are now weak to any beam. Plasma beam is not required.
    Hard mode and Time attack mode are always available.

World design changes

    You start the game next to your ship.
    You can go to Norfair before you get Bombs.
    You can get power bombs early.
    Low% is now as low as 4%. (Morph, bombs, Ice beam, missile **)
    All unknown items and power grip can be skipped.
    A bunch of rooms were changed to make low% without power grip possible.
    Perfect stealth is humanly achievable.
    There is a new way to skip zipline activation in Kraid.
    Optional map room was added to Tourian.
    Tourian has more rinkas in hard mode, and the mother brain room has more spots to use power grip.

5.Metroid Fusion: Special Edition
Much of the game recolored to give it a less overly-saturated (but still colorful) look.
Better map screen and HUD graphics.
More compact font (with text tweaks to center better with the width of said font).
Bomb-jumping and single-wall wall-jumping reimplemented.
Many new sequence breaks added (early Power Bombs are the most important step).
Faster door transitions and elevators.
Optional (and slightly customized) hard mode.
Many small level design tweaks.
Some old/unused content restored.


下载链接
Metroid.7z: https://url93.ctfile.com/f/4434793-516671893-d6ab0c (访问密码:3713)

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 楼主| 发表于 2022-3-21 19:17  ·  未知 | 显示全部楼层
本帖最后由 wtpmsing 于 2022-5-5 05:24 编辑

404条自制赛道wii 馬里欧卡丁车Fun 2021-09.v1.usa

List of Custom Tracks
http://wiki.tockdom.com/wiki/Custom_track

其他自制赛道List
http://wiki.tockdom.com/wiki/Lis ... on-Mario_Kart_Games
含   SNES N64 GBA GCN Arcade DS Wii 3DS Arcade DX Wii U Android/iOS各版復刻赛道和各自制赛道

下载连接
Mario Kart Wii-Fun 2021-09.v1.usa+ [RMCE46].7z: https://url93.ctfile.com/f/4434793-516685499-4c3927 (访问密码:3713)
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 楼主| 发表于 2022-3-29 09:20  ·  未知 | 显示全部楼层
本帖最后由 wtpmsing 于 2022-5-5 05:22 编辑

n64 任天堂大乱鬥加强版Super Smash Bros Remix 1.0.1

smashremix1.0.1.z64: https://url93.ctfile.com/f/4434793-516671012-0087c9 (访问密码:3713)
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 楼主| 发表于 2022-4-10 20:55  ·  香港 来自手机 | 显示全部楼层
本帖最后由 wtpmsing 于 2022-5-5 05:15 编辑

Metroid: Other M Redux
(Based on Other M - Maxximum Edition hack)​

Metroid - Other M Redux [R3OJ01].wbf1: https://url93.ctfile.com/f/4434793-576101172-70656e (访问密码:3713)
Metroid - Other M Redux [R3OJ01].wbfs: https://url93.ctfile.com/f/4434793-576110537-e56821 (访问密码:3713)

第三人称导弹金手指補丁: https://url93.ctfile.com/f/4434793-576122182-a5ecb2 (访问密码:3713)
The following cheat code is required so the game can effectively use Missiles while in 3rd Person, otherwise, said feature won't work.
This cheat code needs to be converted to proper PPC assembly code and injected into the game (probably inside the boot.dol of Other M), so we can have the 3rd Person Missile feature inside the ISO as well.

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 楼主| 发表于 2022-4-21 05:17  ·  未知 | 显示全部楼层
本帖最后由 wtpmsing 于 2022-5-5 05:27 编辑

銀河战士Am2R Another Metroid 2 Remake 1.5.5
Metroids. The most dangerous species in the galaxy.
One of the most important moments of the Metroid storyline happened in SR388, after a titanic battle between Samus and the mighty Queen Metroid. Memories of that event start to fade... it was long ago.

Project AM2R aimed to recreate Metroid 2 with updated graphics and gameplay. Taking elements from newer Metroid titles: the fast paced gameplay of Metroid: Zero Mission, the atmosphere and solitude of Super Metroid, and adding new game mechanics, AM2R is one of the most ambitious Metroid fan games.

The game started development in late 2007, and it was released to celebrate the 30th anniversary of the Metroid franchise, on August 6, 2017.
Nintendo filed a DMCA claim soon after the release, and we complied with their demands. AM2R is no longer being supported.


FEATURES

    Metroid Zero Mission style gameplay
    Map system
    Updated enemy AI
    Minibosses
    New areas
    Challenging Metroid fights
    Stackable beam system
    Completely redrawn enemy and Metroid sprites
    Log system with non-intrusive narrative
    High quality soundtrack


AM2RLauncher2.20.7z: https://url93.ctfile.com/f/4434793-576005959-fad83f (访问密码:3713)
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 楼主| 发表于 2022-4-21 05:22  ·  未知 | 显示全部楼层
本帖最后由 wtpmsing 于 2022-5-17 01:58 编辑

塞尔达传说:时之笛 Spaceworld '97演示版 Beta Experience R2


该项目旨在最准确地再现 1997 年 Nintendo Spaceworld 演示的《塞尔达传说:时之笛》。 由于该项目旨在还原最初是演示的体验,因此无法像最终游戏那样从头到尾完成。 取而代之的是,原始 Spaceworld 1997 演示中的三个游戏“之旅”可供选择,每个都展示了各种独特的游戏风格。

Ocarina of Time Spaceworld '97 Beta Experience R2.z64:
https://url93.ctfile.com/f/4434793-580630437-9cdddf?p=3713 (访问密码:3713)
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 楼主| 发表于 2022-4-21 14:09  ·  广东 | 显示全部楼层
本帖最后由 wtpmsing 于 2022-5-5 05:28 编辑

Resident Evil  / Biohazard 1.5 (also known as BIOHAZARD 2 PROTOTYPE) is the development name given to the first iteration of Resident Evil 2, which was scrapped in 1997. As the game was approaching its March 1997 release date, the developers were dissatisfied with the resulting product. Rather than releasing a game they were unhappy with, the developers took the risk of cancelling the game and developing the game again from scratch. Many of the aesthetics and sceneries were omitted including Elza and many other characters and enemies were scrapped; however, some of the characters remained more or less similar to their official appearance, e.g. Leon and Sherry.


Biohazard 1.5 (MZD) Hacks (Update 29-01-2022)
https://www.moddb.com/games/resi ... s-update-29-01-2022

圣骑士

流放者(禁止发言)

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发表于 2022-2-24 08:34  ·  四川 | 显示全部楼层
wii64能运行生化2不

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发表于 2022-2-24 09:30  ·  上海 | 显示全部楼层
下载中,抽空试试。

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发表于 2022-2-24 22:26  ·  湖北 | 显示全部楼层
感谢提供,先收藏一波

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发表于 2022-2-25 04:07  ·  未知 | 显示全部楼层
谢谢
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求败者

我是游戏犯

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发表于 2022-2-25 11:38  ·  上海 | 显示全部楼层
感谢LZ,各版本请问更新了些什么?

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发表于 2022-2-25 14:02  ·  上海 | 显示全部楼层
收藏了,感谢分享,玩机就是不听的折腾

求败者

我是游戏犯

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发表于 2022-2-26 19:40  ·  上海 | 显示全部楼层
wtpmsing 发表于 2022-2-26 16:57
retroarch的測試版沒寫更新了什麼,但測試下比正式板穩定多了小了死機。那個世嘉的更新了mdcd的兼容和加 ...

非常感谢LZ的解答,LZ辛苦了。
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