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- 注册时间
- 2012-5-19
- 最后登录
- 2013-4-17
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1. Patched the following exploits:
- Dragon Head glitch
- Bottomless Box glitch
2. Fixed the issue where Homing Soulmass and similar tracing magic does not categorize an invading player as an enemy.
3. Fixed any instances where players cannot obtain specific Covenant based items.
- Darkwraiths
Dark Sword
Darkwraith armor set
- Path of the Dragon
Dragoneye Orb
- Gravelord Servant
Gravelord Sword
Miracle: Gravelord Sworddance
- Darkmoon Blade
Blueeye Orb
Darkmoon Covenant Ring
Miracle: Darkmoon Blade
Darkmoon Talisman
4. Fixed instances where players cannot obtain the Sunlight Maggot.
5. Fixed all instances where players were able to discard items through an item glitch.
6. Fixed instances where players on NG+ and beyond could not access certain Feed Item categories when feeding items to Kingseeker Frampt.
7. All Fire, Chaos, and Lightning Elemental weapon parameters adjusted to lower values.
8. Divine shield parameter adjusted to read the proper player parameter (from INT to FAI).
9. Adjusted to allow those who take riposte or backstab damage avoid spammed backstab attacks.
10. When playing against other players, Greatsword and Greataxe stunlocks adjusted.
11. The amount of stamina depleted when attacking from behind a shield increased (such as Spears and Rapiers).
12. Mask of the Father, Mask of the Mother, Hornet’s Ring effects lowered.
13. Eagle Greatshield physical defense value lowered.
14. (PlayStation 3: R1, Xbox 360: RB) Black Knight Greataxe damage output reduced.
15. Dark Wood Grain Ring wait value adjusted to affect weight 1Ž4 of player weight capacity.
16. Soulspear, Crystal Soul Spear and Sunlight Spear effects to opponent’s Poise adjusted.
17. The amount of Humanity which can be obtained from the dead body at the Firelink Shrine increased to 3.
18. Removed the Homeward Bone acquiring event after ringing the bell at the Undead Parish.
19. Oswald of Carim will sell unlimited amounts of Homeward Bones.
20. Added warp areas to the Lordvessel.
- The Depths
- Undead Parish
- Painted World of Ariamis
- Tomb of the Giants
- Duke’s Archives
- Crystal Cave
21. The 2 NPC enemies which appear after turning Anor Londo into dark will not respawn.
That's it.
you can go and die again
时间有限不能给大家全部准确翻译,但就最关心的几条做一些说明,就是基本上所有的游戏glitch全部被修复,估计刷魂,无底木箱刷人性不太可能了;对元素武器,如火,雷,混沌等的参数,属性做了降低处理;有圣属性的盾牌(divine shield) 估计得符合人物角色的特点,判断标准是从智利和信仰上(这点希望大家去考证一下,如有出入,请海涵);中了背刺或者是用盾牌挡一下反击的玩家,不会因为glich很快又被糊里糊涂的再刺上一剑;pvp时,大斧子和大剑所造成的硬直被调整,肯定是降低吧;一手举着顿,一手攻击的话,精力的损耗增加,例如刺剑和矛;父亲母亲黄蜂戒指效用降低;大鹰盾物理防御降低(不会吧,大哥,搞毛啊,这可是我最喜欢的盾啊!);黒斧子输出降低(悲剧啊);沉木戒指的效果降到了装备四分之一一下才有效,哎!;灵魂箭,灵魂追踪块,阳光长矛对敌人或者是对手玩家的强韧的影响降低,估计是造成的硬直更小吧;还有就是增添了一下快速传送点。好了,关键的就是这些,小弟超喜欢黑暗之魂这个游戏,但是最近几个月因为学习紧张一直没碰,但还是会经常来A9逛逛,说实话这个网站真是带来了不少快乐,希望能在这里和大家互动交流游戏 |
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