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刚刚去GAMESPOT看了一下,只给了个6.9,之前的星球大战都有7.9
不过细看了一下他的评论也确实有道理,比如说故事串联的不是很好.游戏画面在静态下的细节很棒但在动态下则完全是两回事.被骂的比较厉害的还是PS2的频数问题.E文不错的朋友可以去看看,个人觉得蛮中肯的一篇评论.
下面是总结:
In playing Killzone it's clear that production on the game began with the solid underpinnings of a good shooter. At some point, though, development must have veered off course, because what could have otherwise been a really good first-person shooter is reduced to a merely decent one by a host of irritating graphics, sound, and gameplay issues. There's still some fun to be found here, but ultimately Killzone is a barely adequate game that probably won't hold your attention for very long.
KZ的制作无佣质疑是向着大作级FPS这个目标迈进的.可是在某些方面,开发人员无疑作了些错误的决定,以致使这个游戏从原本的HALO"杀手"变成了现在的一个在画面,音效和游戏性上有着许多不足的FPS.
KZ也许是第一眼看上去不错,但其在各方面差强人意的表现无疑成了它的致命伤.(自己随便翻的,多多见凉). |
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