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[新闻] [新闻]UE3 引擎支援 Project Natal !

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 楼主| 发表于 2009-7-22 10:40  ·  台湾 | 显示全部楼层 |阅读模式
OXM 新聞:
http://www.oxm.co.uk/article.php?id=12180

在第50期的 OXM 雜誌專訪中,EPIC 的 Mark Rein 說:「Ricochet 和 Pain Party
是使用 Unreal Engine 3(E3 中的展示遊戲原來是用UE3開發的),所以,顯然的我們是第一個登上這個新平台的技術,這還
頗酷的。」

這表示使用 Unreal Engine 3 的開發商,要把 Project Natal 的功能實現到他們
的遊戲中並不會有太大的困難。


期待第50期 OXM 雜誌的專訪。

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Epic: first Project Natal games use Unreal Engine
Tuesday 21-Jul-2009 9:03 PM Microsoft's E3 demos were created using Epic's technology
Epic's Mark Rein has revealed that Microsoft's E3 demos of Project Natal - Ricochet and Paint Party - were created using Unreal Engine, which is the first game engine to support Microsoft's new motion sensor.

"The ricochet game and the paint party game are Unreal Engine 3, so we're obviously the first technology on the new platform which is kinda cool," he told us in a recent interview that's appearing in the 50th issue of OXM.

This means that developers using Unreal Engine 3, which is quite a lot of them, won't have too much trouble implementing Natal functionality into their games. How they'll do that is discussed in more depth in the 50th issue, which features exclusive interviews with Microsoft insiders on the future of Xbox 360. Watch out for it on August 4th..

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发表于 2009-7-22 10:53  ·  北京 | 显示全部楼层
UNREAL ENGINE 3,很好很强大!!!
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