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http://uk.xboxlive.ign.com/articles/101/1018834p1.html
评论最后一段:
该游戏让人寡目的看点就是其独特的 3D 表演方式
但是除却这漂亮的外壳,就只剩下一个一般般的打打杀杀游戏了
问题是,几乎没人拥有专门支持真3D表演效果的电视机,也没人拥有昂贵的专业级别3D眼镜{几块钱的廉价版除外,那东西非常毁眼睛}
拳打脚踢做掉一波又一波的冲向你的无脑敌人,是非常街机化的游戏设计方式
当然,做成街机类型也不是什么坏事,不过作为一款标价 15美元 {X卡不在讨论范围之内} 的游戏,它所能提供的玩意儿实在不多
同样标价1200MSP,《无敌之虎》和《Shadow Complex》并不是一个重量级的游戏。宏观来看,《无敌之虎》所拥有的“深度”和街机版《忍者神龟》1代没什么两样 —— 而那款游戏在XBLA上只卖 5美元 {这个有失偏颇,XBLA《忍者神龟》是单纯port,不值钱理所当然}
Its most unique feature is its ability to display fancy pants 3D visuals, and the experience is indeed impressive. But take that away and you're left with a generic beat 'em up. And 99 percent of us will have to take it away, because we don't have a specific type of television that will display in 3D, nor do we have the expensive 3D goggles. Punching and kicking endless hordes of enemies is a very retro game design. Retro isn't necessarily a bad thing, of course, but I expect a bit more out of a $15 game. Is Invincible Tiger worth the same amount as Shadow Complex? No. To put things in perspective, Invincible Tiger is about as deep as the original Teenage Mutant Ninja Turtles arcade game -- which is available on XBLA for $5.
评论总结:
优点 —— 画面,音效
不再赘述
缺点 —— 游戏方式,回味价值
街机方式的打打杀杀很快就让人感到乏味,但连击系统和 本地/网络 合作系统的加入给游戏增色不少
游戏方式非常肤浅,但是好在有 合作/时间挑战/耐力 3种不同的游戏模式给你打发时间
8.0 ? ? 燩resentation
The grimy, '70s kung-fu flick presentation works well, and the stereoscopic 3D is beautiful for the two people out there who will get to see it.
8.0 ? ? 燝raphics
The exaggerated, cartoon animation is super smooth.
7.5 ? ? 燬ound
Han Tao brings the funk, and the punching sound effects could have been lifted right from Street Fighter.
6.5 ? ? 燝ameplay
A retro beat 'em up design that gets repetitive quickly. A combo system helps and local/online co-op is a nice inclusion
6.5 ? ? 燣asting Appeal
Gameplay is pretty shallow, but there are co-op, time trial, and endurance modes to work through.. |
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