- 精华
- 0
- 帖子
- 687
- 威望
- 0 点
- 积分
- 730 点
- 种子
- 7 点
- 注册时间
- 2007-10-11
- 最后登录
- 2019-7-19
|
发表于 2009-9-9 10:24 · 江苏
|
显示全部楼层
以下是英文版的新闻原稿
One of the developersbehind the latest iteration of Need for Speed, NFS Shift, commented on the Gran Turismo 5 damage engine shown off at GamesCom last month. Obviously, his words weren’t exactly glowing, but you’ll find he provides interestinginsight into the creative restrictions placed on racing game developers:
“We do as much as the manufacturers allow us to do, which is anything up to the point of encroaching the driver’s safety zone, which means we can’t tear the doors off.
“Actually, when the footage of Gran Turismo5came out of GamesCom with the doorsflying off, we were all like ‘what the ****’? How are they able to do that?’ But then we looked closer and saw that they had fitted a roll cage to the car, which is fine, but it’s not quite so realistic. But to answer your question, yeah, hoods, bumpers and all that can come flying off in Shift.”
SHIT 小组的原话是:我们的NFS车损系统是按照厂商容许我们最大的范围做的,但是没有容许我们把门撞掉。
而当看到gamecom上的GT5门被撞飞的视频时,我们感觉“what the fcuk”,他们是怎么做到的?(他们为什么被授权这样做)?当我们仔细观察的时候发现,他们在车里装了 roll cage,这个方法倒是不错,不过roll cage在现实比赛中很少见 |
|