A9VG电玩部落论坛

 找回密码
 注册
搜索
查看: 6109|回复: 27

PES 2010 二连击更新:PESFAN 独家测评/DEMO 网络对战测试

[复制链接]
该用户已被禁言

精华
0
帖子
3828
威望
0 点
积分
6770 点
种子
7 点
注册时间
2008-10-26
最后登录
2019-12-8
 楼主| 发表于 2009-10-15 17:05  ·  上海 | 显示全部楼层 |阅读模式
First Online PES 2010 Review

Well, it feels as though it's been a long wait. Over the past year there’s been build-up a plenty, with more preview code than we could shake a stick at, rumours, hearsay, and lots of promises made by Konami.

过去的一年是由大量的,不胜枚举的游戏前瞻,谣言,道听途说以及KONAMI做出的承诺所组成的,等待真的很折磨人。

So what has a year of waiting given us? Well, I’m not going to beat about the bush and tease you with the whys and why nots before giving my opinion - I’ll simply say this. I think PES 2010 provides a very fun, very rewarding football experience, and one that I’d recommend to almost anybody.

那么经过1年的等待,我们迎来什么呢?当然,在回答你们那些狂躁或者略带戏弄的种种问题之前,我要首先表达自己的观点-简单的来说,我认为PES2010带给我们一个非常有乐趣,有意义的足球体验,是一个值得我在此向每个人推荐的游戏。

But there’s so much more to it than just that. Delve deep and you discover the most polished and absorbing PES in years, one that’s without question the best we’ve seen appear on the next generation of consoles.

但是这么说远远不能概括PES2010,越深入的探索,你就越会体会到今年PES的优秀和有趣所在,毫无疑问,展现在我们面前的是次世代主机上最好的一个PES。

Load up 2010 for the first time and you’ll immediately notice the improvements in presentation, from the soundtrack to the player faces. We’ve all seen them by now, and while I’m not someone who typically cares that much about visuals in a game, there’s no doubting that Konami have put an extreme amount of time and care into making PES 2010, are you ready for it? The best looking football game we’ve seen. Ever.

当你第一次进入2010,你立即就会发现外观上的进化,从音乐到球员的脸部特写。虽然我不是很注重画面的那类人,但我还是发现了画面的进化,无疑KONAMI花了许多的时间和精力来制作 PES 2010,你们都准备好了吗?史上画面最华丽的足球游戏。


The game moves along at a nice pace, partly due to the new turning animations, but partly by design. I can tell you that the pace is slower than that of PES 2009, and slightly slower again in comparison to the 2010 demo we got our hands on last month, so make of that what you will. I'm not personally certain what pace is perfect for a football game, on the one hand a slower speed is seen as more realistic, but
in that you risk losing part of the fun. For now, I think 2010 has struck a nice balance.

游戏运行的节奏很不错,部分是由于新动作的原因,一部分是做了重新的调整。可以告诉你的是节奏比2009要慢,甚至和上个月我们手中的DEMO相比,还要更为慢一些,这样比你们或许会理解。我个人其实不是很确定,到底对于一个足球游戏来说怎样的节奏才算完美,从另外一方面说,似乎节奏越慢就越接近于真实,但是你又会冒着丧失游戏乐趣的风险。现在我倒是认为PES 2010 不错的把握了这个平衡点。

Response time has also been greatly improved since the demo version, the dreaded “input lag” some users reported nowhere to be seen. The only time delay between pushing the button and the player making the movement comes from animations being given time to complete, but timing being the key to success is always something I've enjoyed about PES.

DEMO中响应时间问题也大为改善,之前玩家所说的恐怖的按键延迟现在看不到了。现在唯一的延后就是,玩家按键之后和球员去完成这个动作所用的时间两者的时间差,换而言之,就是按键时机已经成为游戏关键之一,这也是我一直很享受PES的原因。

360-degree control is a feature that's been touted by some as revolutionary, but how has it made it to the final version? Well, players still run in what is essentially sixteen-directions-plus-change when running at pace, the limited options leading to the ability to sometimes predict the way a computer will respond in given situations. Playing with friends is different of course, as slowing the ball down to a walking pace speed gives higher ability to weave in and out to what approaches 360-degrees, but from personal experience the AI rarely decides to take this option.

***性的360度带球系统已经被一些人做为招揽生意的招牌,那在最终版本里它的表现是怎么样的呢?嗯,球员在奔跑时本质上还是16向变化,有限的选择让我们有时可以在特定的情况下,预测到电脑下一步的动作。当然和朋友对战则是另外一回事了,当带球节奏慢下来之后,可以让你的更容易地左右盘带,看上去更接近于360度,但从我个人体验来看,电脑似乎很少这么做。

The players themselves behave in a far more realistic and weighty manner than previously seen, hulking defenders such as John Terry and Carles Puyol able to bully attackers off the ball with ease. The trick, happily, lies in passing around good defenders. No players seem too overpowered, and it isn’t possible to fly through the whole team with someone like Lionel Messi or Fernando Torres. In fact, none of the cover box stars are particularly god like – a far cry from the years of Adriano scoring 50-yarders two or three times a match.

球员自身的表现和之前我们看到的相比,更为真实也更文明一些,彪悍的后卫诸如特里和普约尔能轻而易举的断下攻方的球。技巧在于要不停的传球从而把这些优秀的防守者玩弄于股掌之间,很有成就感。貌似没有球员拥有超能力,不可能用梅西或者托雷斯过对方一整只球队。实际上呢,上帝没有偏爱任何一个代言人 - 和当年阿德里亚诺一场比赛可以在50码外射入2,3球的待遇差远了。

Master League has been one of the staples of the series for years, and it returns better than ever. As mentioned in our Master League play-through, the mode now features a host of upgrades including youth teams, sponsorship deals, staff, real currency and Europa League inclusion. It all results in a much greater immersive experience, and I'm certain that even fans of the mode who've drifted away over the years will be tempted back with the promise of all the juicy new options.

ML联赛已经是系列的传统了,今年也比往年要有所进步。在我们之前所提到的,ML现在增加了青年队,赞助商合约,教练组,真实货币已经欧洲联赛。这些真的都会让人沉迷,而且我也可以肯定那些往年不玩ML的玩家,今年肯定会被这些诱人的选项吸引回来。

It should be said that the Master League improvements seem to have come at a price, however, as Become A Legend mode is practically the same venture as in PES 2009. It’s perhaps understandable in a year where Konami have focussed huge efforts on fixing several key issues, the important online experience to name but one.

或者应该说ML的进步需要付出一些代价,一球成名模式和去年比没什么变化。可以谅解的是过去的一年KONAMI在修复几个关键的因素上投入了很多精力,包括重要的网络系统。

I’ve previously said that the new penalty system doesn’t work properly, but after some extensive trial and error sessions I can now reveal how unfounded those complaints were. My only problem was that I didn’t understand how to effectively take them, but I’ve since honed my skills and now think they’re a darn sight better over previous games. I do have some issues with the way PES 2010 describes penalty taking in-game, it’s confusing and lacks real instruction, but once you understand the mechanics they become far more satisfying than the lotteries of yesteryear.

我之前说过新的点球系统好像不是很好用,但是经过大量的反复试验,我现在可以说那些我之前的那些抱怨是毫无根据的。
我唯一的疑问是怎样高效率的主罚点球,但在我的技术提高之后我反而觉得那该死的视角比前作要好。我对PES 2010 游戏里对于点球主罚的说明保留一些意见,它使人迷惑并且缺乏真正的指导性,但当你一旦理解过程你会发现这比往年像摸***那样的点球系统要好太多。


While I’ve mentioned the improved soundtrack, now featuring artists such as The Chemical Brothers and DJ Shadow, other areas of audio haven’t been similarly tweaked. The commentary by Jon Champion and Mark Lawrenson is past its sell-by-date and the chanting heard from the crowds isn’t the best. It’s a nice touch that the crowd now appropriately responds to action on the pitch, such as fouls and other appeals, but here's hoping Konami focus more efforts on the area as a whole next year.

我之前提到过的音乐方面,现在有诸如The Chemical Brothers/DJ Shadow等艺人,其他方面的音乐也不必过于担心。Jon Champion 和 Mark Lawrenson 已经过期了,而且球迷的歌唱还不是最好。不过可取的是,现在球迷会根据场上变化发出不同的反应,比如犯规和其他突发事件,但是这里还是期望KONAMI来年在这个方面投入更多的精力。


There's a lot to be seen and tried in PES 2010, a lot to be seen and tried that we haven't really encountered before. Ultimately, it boils down to this. PES 2010 is a better package than 2009, 2008, or even PES6, and is an excellent return to form for the series. But you don’t have to take our word for all this, we decided to let two of the UK’s best PES players have the final word on 2010.

在PES2010里有许多我们亲眼所并尝试了的东西,这些都是我们之前从来没遇到过的。最后,在这里概述一下。PES 2010 是一个比2009,2008,甚至于PES6更好的游戏,是一款出色回归的系列作品。你可以无视我们以上所说的一切,我们决定让两位英国最出色的PES玩家替我们来总结PES 2010。

“One of the things that's been missing from the last few versions of PES is the feeling when playing for the first time that, although the game feels different, there’s a lot to learn and it’ll grow on you over time. That wasn’t there in PES 2008 or 2009 - it was too easy from the outset and offered nothing new to the table. For us, playing PES 2010 brought that feeling back, something we’ve not felt since playing PES6 for the first time.

在玩过去几作PES时候,失去的东西之一就是第一次上手的感觉,尽管是不同的游戏,但是随着时间的推移你可以学到更多而且使你不断的进步。在PES 2009 和2008里没有体现出这一点,一开始就感觉太容易并且没有带来什么新的东西。对我们来说,当玩着PES 2010的时候,那种感觉回来了,一种自第一次玩PES6以来从来没有的感觉。

The tactics, defending, shooting and passing are all improved, and while manual keeper being assigned to such awkward controls is frustrating and the goalkeeper AI can be questioned, it all adds up to the fact that the soul of PES has well and truly returned to the game.

战术,防守,射门,传球都被改进了,但同时手控门将的操作很糟而且门将AI还需要提高,但总体来说,PES的灵魂已经真正的回归到了游戏中。

The dribbling has been really improved, it’s great to know the ridiculous ‘running past the entire team’ ways have gone, and we think the slider tactics are fantastic. You really notice the difference after using them a while, and It’s something that will really make the following year a great one for PES Rankings competitions.

盘带真的被改进了,我真的很高兴当得知那种可笑的一人过全队的方式消失了,我们也认为战术划条很销魂。你在更改了以后过了一会,真的可以注意到明显的不同,这将使来年PES RANGKINGS比赛更为精彩。

All in all, PES 2010 seems like a big advancement in the series, and we can’t wait to re-learn all that old magic when it’s released on the 23rd.

最后,PES 2010 看起来是系列上的一大进步,我们迫不及待的等待着发售日的到来,期待着重温那些美好时光。

PES is back.

PES回来了。

This review was done using the Xbox 360 version of the game. For a Playstation 3 specific review, WENB will be covering that soon.

这个测评是基于XBOX 360的版本,基于PS3版本的测评,请关注WENB。.
该用户已被禁言

精华
0
帖子
3828
威望
0 点
积分
6770 点
种子
7 点
注册时间
2008-10-26
最后登录
2019-12-8
 楼主| 发表于 2009-10-15 17:05  ·  上海 | 显示全部楼层
PES 2010 Online Demo Review

The online aspect of PES 2010 is one that's been under intense scrutiny from all areas. And for good reason, as it's often been seen as a sort of "missing link" in the evolution of the series.

PES 2010 的网络方面是各方面一直关注的焦点。理由就是,这似乎一直是PES系列上的短板。

Konami have been making clear over the past few months how determined they are to finally bring PES 2010 up to the online standards it should be at. Previous games have suffered from warping, severe lag, and a host of other problems that have plagued the enjoyment of anyone wanting some some simple multiplayer fun.

KONAMI在此之前曾多次表达了他们将最终把PES 2010的网络水平改进到应有的水平的决心。上一作的网络充满了变形,严重延迟和一大群问题,这让一些只是简单的期待网战乐趣的玩家敬而远之。

But aside from a few videos pertaining to be taken from the Tokyo Games Show showing lag-free online, little evidence has been seen to support Konami's claims of advancement.

但是除了一些声称从TGS上拍摄的无延迟网络视频,很少有其他证据表明KONAMI已经对网络做了改进。

Well, as some of you may have been aware, we've recently been partaking in a specifically built online stress-test, in the form of a tweaked version of the PES 2010 demo released last month. Registrations are now closed for entry to this test, but for the many many of you who won't get a chance to see for yourself prior to the game being released, hopefully this small review will provide a good indication as to what performance you can expect in the full game.

恩,也许你们有些人已经知道了,我们最近参加了一个特定的网络负荷测试,用的版本是上个月发布的PES 2010 DEMO。这个测试中注册是关闭的,但是对于很多无法亲眼目睹而不得不等待游戏发售的朋友,希望这篇小小的测评能让你知道游戏的最终版本会是怎么样的表现。

Well, quite simply, the results are fantastic. I've personally played many games on both Playstation 3 and Xbox 360 versions of the test against people from all around the world, and not once have I suffered anything other than the input problems associated with the old demo itself. Just to make that clear, there were NO issues as a result of lag, as far as I could tell, or at least nothing noticeably bad as it affected my enjoyment. Several times I played against users with red or yellow connections, but nothing impeded my green connection at all, whereas previously a bad connection on one end resulted in both users sharing lag.

简而言之,结果很好。我个人在360和PS3版本都和世界各地的玩家踢了很多场,没有一场像之前的DEMO那样出现按键问题,这里要澄清的是,就目前我还没有遇到延迟的困扰,或者说没有很明显的因素影响我游戏的乐趣。几次我和红色和黄色的玩家联机,但是我这边还是一如既往的绿色信号,之前如果对方网络状况不好的话会导致双方都有延迟。

As mentioned, despite playing against users from several different countries, the results were the same across the board. Not even playing in 2 v 2 matches changed the experience at all, this really is the most lag-free PES I've ever played, and if the servers hold up properly, we should be in for a treat.

尽管是和不同国家的玩家对战,但是我们全体人员测试结果都是一样的。玩了2 V 2比赛之后又有了新的感受,这真的是我玩过最流畅的PES网战了,如果服务器架设好之后,我们还会去再玩上一把。

At the end of the day though, the fact that Konami are going to these lengths is in itself a good sign, and bodes well for the full roll-out to all users when the game is officially released on the 23rd October.

最后想说的是,KONAMI开始着手于网络是本身就是一个积极的信号,希望在23号面对市场发售最终版本中,效果会更理想。



更新完毕

是乘着中午吃饭时间匆忙翻译的,如有不对的地方请多多包涵。


老规矩PS: 请不要口水仗,作一个文明的玩家,谢谢
该用户已被禁言

精华
0
帖子
1021
威望
0 点
积分
1028 点
种子
0 点
注册时间
2008-10-1
最后登录
2019-12-10
发表于 2009-10-15 17:17  ·  上海 | 显示全部楼层
楼主很敬业,顶一下。
但是这么多年过去了,仅仅一句“我回来了”就够了吗?别人都已经跑过几条街了。。。

精华
0
帖子
263
威望
0 点
积分
277 点
种子
0 点
注册时间
2005-10-22
最后登录
2012-9-9
发表于 2009-10-15 17:21  ·  广东 | 显示全部楼层
不顶不行啊,希望又有好的消息传来
该用户已被禁言

精华
0
帖子
3828
威望
0 点
积分
6770 点
种子
7 点
注册时间
2008-10-26
最后登录
2019-12-8
 楼主| 发表于 2009-10-15 17:29  ·  上海 | 显示全部楼层
下面是引用ruralhunter于2009-10-15 17:17发表的:
楼主很敬业,顶一下。
但是这么多年过去了,仅仅一句“我回来了”就够了吗?别人都已经跑过几条街了。。。

谢谢。。

首先回到正轨,才能加速追赶。。。光有口号当然不行,还得看实际行动

精华
1
帖子
2724
威望
1 点
积分
2932 点
种子
5 点
注册时间
2004-6-4
最后登录
2020-3-7
发表于 2009-10-15 17:34  ·  德国 | 显示全部楼层
哈哈,我刚翻译完联机的评测发在完全实况就看见你这帖了,PESFAN的评测借用一下哈。

另外我注意到联机评测里提到跟世界各地的玩家对战,不知道PES是不是可以跟WE互联?我在PESFAN的那个评测帖里跟帖问了,要真是这样就爽了
该用户已被禁言

精华
0
帖子
3828
威望
0 点
积分
6770 点
种子
7 点
注册时间
2008-10-26
最后登录
2019-12-8
 楼主| 发表于 2009-10-15 17:35  ·  上海 | 显示全部楼层
下面是引用H君于2009-10-15 17:34发表的:
哈哈,我刚翻译完联机的评测发在完全实况就看见你这帖了,PESFAN的评测借用一下哈。

另外我注意到联机评测里提到跟世界各地的玩家对战,不知道PES是不是可以跟WE互联?我在PESFAN的那个评测帖里跟帖问了,要真是这样就爽了

= = 这个估计可能性不大吧。。。不过如果是真的就好了

你翻译了不早说!!!我还能少翻一篇

精华
0
帖子
460
威望
0 点
积分
475 点
种子
0 点
注册时间
2006-10-16
最后登录
2019-8-12
发表于 2009-10-15 17:41  ·  湖南 | 显示全部楼层
等很久了
感谢lz
该用户已被禁言

精华
0
帖子
654
威望
0 点
积分
760 点
种子
5 点
注册时间
2005-7-4
最后登录
2019-12-8
发表于 2009-10-15 17:42  ·  浙江 | 显示全部楼层
谢谢楼主的第一时间翻译 今年的口号是回归正轨!!让我们一起拭目以待吧!
该用户已被禁言

精华
0
帖子
1117
威望
0 点
积分
1134 点
种子
0 点
注册时间
2003-11-30
最后登录
2010-11-18
发表于 2009-10-15 18:00  ·  山东 | 显示全部楼层
1.我回来了,就像指环王3,Return of the King!!!
2.千招会不如一招精,别人再能跑路,也不能无视实况独具的长处和特色,很多时候,只有最精的一招才是决定性的.
3.2010,不仅是实况精髓的回归,也预示着很多的曾放弃过实况的玩手再度Return.起码超越2009没有问题.
感谢homeboy0407兄弟的辛苦翻译
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|A9VG电玩部落 川公网安备 51019002005286号

GMT+8, 2024-11-26 01:34 , Processed in 0.197889 second(s), 16 queries , Redis On.

Powered by Discuz! X3.4

Copyright © 2001-2020, Tencent Cloud.

返回顶部