- 精华
- 0
- 帖子
- 1045
- 威望
- 0 点
- 积分
- 1144 点
- 种子
- 0 点
- 注册时间
- 2009-10-9
- 最后登录
- 2013-11-19
|
着名作家Richard Morgan是Crysis 2的故事创作人。在这两天中,他分别评价了ps3,x360其中3款的fps。
对於codmw2,他认为此作剧情比cod4有着明显的退步,mw2的故事十分差,就像一个一个毫无关连的mission,整个故事不能连结起来。
“It was a massive stepdown from CoD4. What I thought when I played it was, ’Jesus guys, what have you been doing? You’ve not ramped anything up. The story is worse and the game doesn’t really hang together, it’s just a bunch of mission levels.”
对於halo,他认为整个系列的故事并不吸引,他自己个人并不喜欢halo的剧情,halo的剧情完全是为杀而杀。
“I don’t like the Halo at all. The reason that its fiction doesn’t work has nothing to do with the fact that you don’t get to see Master Chief’s face, it’s because of lines like ‘Okay … I’m gonna get up there and kill those guys’,”
而到了今天,记者问及Crysis 2的画面可否与killzone 2,uncharted 2及god of war 3相提并论,他回答:虽然我只是这个游戏的作家,但制作人都会向我展示游戏的画面及进度,现在Crysis 2只是到了Alpha 阶段,就我的观察而言,画面绝对比killzone 2好。
“As the lead writer of Crysis 2, they have numerous times showed me Crysis 2. This way i can visualise the scenes and scripts for the story events. I can tell you now ?What I have seen of Crysis 2 in Alpha Stages, Surpasses Killzone 2”
注:Alpha版本是仍然需要测试的版本,其功能亦未完善,因为它是整个软体释出周期中的第一个阶段,所以它的名称是「Alpha」,希腊字母中的第一个字母。Alpha版本通常会送到开发软体的组织或某群体中的软体测试者作内部测试。. |
|