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楼主 |
发表于 2010-9-8 08:42 · 吉林
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Just 18 months after Ubisoft's uneven opening foray into modern air combat in the Tom Clancy universe, the H.A.W.X. squadron is again taking to the skies, now with take offs and landing sequences, mid-air refueling, and four player co-operative play through the campaign. Unfortunately, inconsistent level design and underwhelming multiplayer hurt H.A.W.X. 2's appeal
在育碧不顺利地进入汤姆克兰西世界的现代空战后的仅仅18个月,HAWX空军又再一次飞向了天空,现在有了起飞和降落的次序,有了中途燃料补给,并且在战役中有了4人合作模式。但不幸的是,不协调的、矛盾的等级设计和让人印象不深的多人游戏模式降低了HAWX2的吸引力。 |
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