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[新闻] VGC对于目前Kinect和PS Move销量之争的分析和观点(转)

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 楼主| 发表于 2010-12-3 09:38  ·  北京 | 显示全部楼层 |阅读模式
本帖最后由 刺客光环 于 2010-12-3 09:45 编辑

转自 http://www.xbox-skyer.com/showthread.php?t=310394

There have been numerous reports over the last few days regarding Move and Kinect sales - Sony recently announced 4.1 million Move controllers shipped worldwide, while Microsoft announced an estimated 2.5 million Kinect cameras sold through to consumers, both as of the 27th November 2010.
On paper then, it looks like Move is clearly ahead in the race but how do the sell-through sales and unique systems actually compare?
Playstation Move
Move has now been out for 11 weeks in total and VGChartz estimates show that the total number of Move controllers sold-through is now just over 2.5 million units worldwide, with nearly 250,000 sold last week alone with holiday sales starting to pick up. Compared to the 4.1 million units shipped, this would suggest around 1.6 million units in the retail channel but not yet sold though, an estimate that Wedbush Morgan analyst Michael Pachter agrees with.
The second issue with Move is that many customers will be buying more than one controller - something that VGChartz has attempted to factor in to previous estimates to give a comparable figure in terms of userbase. Consumer polling carried out over a sample of 100 PlayStation Move owners shows that the average number of controllers per Move setup is 1.55. Using this, we can estimate that the number of unique Move-compatible PS3s out there is now just over 1.6 million worldwide.
Kinect
Kinect has now been out for 4 weeks in total and VGChartz estimates that the total number of Kinect cameras sold-through is also just over 2.5 million units worldwide, with 875,000 sold last week. Since each Kinect camera represents a unique customer to sell games to, there is no adjustment necessary as with Move for owners with multiple controllers.

Therefore, with 2.5 million unique Kinect customers and 1.6 million unique Move customers in homes worldwide, Kinect clearly has the edge at this point. Also with 4 weeks of sales compared to 11 weeks and with over three times as many sold last week, Kinect should be significantly ahead by the end of the year. In fact, after four weeks of release, the number of unique Move customers stood at 600,000 worldwide and Wii hardware sales at the same point in time stood at 1.65 million so Kinect has actually sold faster than both combined in these first few weeks.
Stay tuned to VGChartz for the latest Move and Kinect sales updates.

又看了下 可能原文翻译有出入 所以喜欢看的自己google吧 翻译去掉了

转过来看看 不一定是准的 但是应该有参考价值

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发表于 2010-12-3 09:46  ·  澳大利亚 | 显示全部楼层
出货这种东西就是让信者们看得爽,
等到卖不出去开始抛售的时候就没人提出货了。
第一年可以玩命往销售商堆货,第二年就没地方堆了。除非埋后院。

FF13就是最好的例子,第一周那出货多爽,一个月过后,没人提出货了。接踵而来的就是卖不出去开始低价抛售,然后就是日版360版也出现了。***亏欠,出货的那位最了解。

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发表于 2010-12-3 09:52  ·  广西 | 显示全部楼层
其实销量,大家心知肚明

战士

-__,-

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发表于 2010-12-3 20:42  ·  广东 | 显示全部楼层
不错 支持下~~~~~~~~~~~

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发表于 2010-12-3 20:48  ·  江苏 | 显示全部楼层
这个是预料之中的。。。

骑士

流放者(禁止发言)

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发表于 2010-12-3 20:52  ·  上海 | 显示全部楼层
kinect因为微软放出实际销售数字,而sony不想它们的fans没有吵架的资本,就糊弄了一个出货数字,其实索饭自己心里也明白,但这个时候不得不打肿脸充胖子。

其实微软公开实际销售数字不是一些所谓的索饭说的无需证实的,恰恰是这个数字必须很严谨的,销售数字正式发布在微软的官网上,等同于向投资者公告经营成绩的。这个作假在西方国家是很严重的。
该用户已被禁言

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发表于 2010-12-3 20:57  ·  江苏 | 显示全部楼层
恩 心知肚明。。。

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发表于 2010-12-3 21:37  ·  广东 | 显示全部楼层
让销量FANS去对喷, 期待游戏才是王道,MOVE期待巫术,KINECT看废渣4

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发表于 2010-12-3 21:42  ·  浙江 | 显示全部楼层
说估计410万出货实际只卖出250W,还有160W待售,
呵呵,很有意思, 说买MOVE的用户大都不会只买一个MOVE控制器,人群入手1.55个.
所以说MOVE 250W销售量中实际只有160W个体用户.

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发表于 2010-12-3 22:45  ·  上海 | 显示全部楼层
我已经入了KINECT,MOVE也会入的
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