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本帖最后由 kaiser0001 于 2011-11-8 20:20 编辑
如上图所示,玩皮狗决定请玩家自愿报名去他们工作室,现场和开发人员交流,讨论射击手感的问题
arne是玩皮狗的员工,他在论坛表示,如果真的是射击手感存在的问题,而非硬件设备造成的问题,他们会尽快解决。
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更新:
EDIT 12: GAF feedback #1 by CartridgeBlower:
Quote:
What up everyone. Didn't have time to come home and post my thoughts until now. We signed NDAs, but Arne just gave me the go ahead to post some thoughts, so here they are before the hypnotism pills they gave me wore off --
First off, the guys at ND were totally awesome and seemed to be fully genuine in wanting to get a fix together as soon as possible. I sat down and played with a couple tweaked versions of the new controls, and they were definitely more in line with the MP and UC2. They seem to have fixed much of the dead zone problems, and are adjusting the sensitivity so you can go even higher than what 100% is now. They were literally making changes ON THE FLY as we played, and asking us what we thought of them. They would tweak things like sticky radius, sensitivity, etc.
Also, they mentioned motion blur is definitely getting fixed for SP. Very cool. They mentioned more about a patch coming out very soon, but again, Arne has told me not to give anything more specific away.
All in all, I can say that while bringing Gaffers in might be a partial PR move, it didn't feel that way at all. From everything I could gather, they were genuine. I asked if they didn't notice the difference in control themselves, like many gaffers have been wondering, and they said they literally would sit employees down and give them different versions and they would not be able to tell. If the control code was messed up at some point, I don't know, but they are not taking these criticisms lightly at all.
Overall, it was super cool to see how things like this get adjusted and tweaked.
Arne, thanks a ton for being so cool, and thank Justin again if you see him on Monday!
EDIT 13: Feedback #2 by AwesomeSauce:
Quote:
Sorry for not being able to reply right away guys. Was out and about.
Anyway just repeating how awesome Naughty Dog were about this whole thing. They really are putting a lot of effort to get the aiming issue resolved.
My buddy and I spent majority of our time there chatting with Justin Richmond about the controls. He had us play a level with the old controls, and replay it with the new controls. To be honest, the new controls did fix a lot of issues, but the big issue we agreed on was that the aim assist was too "sticky" and it caused a lot of the weird issues that we're complaining about. I felt that they still need to tune the precise movement while aiming even with the new controls as slightly aiming the analog stick would still cause weird acceleration issues that had you misjudge your shot.
It also is awesome that Naughty Dog knew about the missing motion blur effect before i even said anything and that they're already working on patching it back in. Love me some motion blur specifically the per-object kind ;)
Yeah, the whole time we were there it was surreal. It really was amazing how starstruck my buddy and I were about being inside their studio. I mean this is the house of Crash, Jak, and Drake lol. --------------------------------------------------------------------------------
以上为2个机友去顽皮狗的一些感想和经历,大意:2个人和Justin Richmond 进行了当面沟通。顽皮狗内部已经神海3对射击手感进行了一定的调整,并让2个机友同时试玩了2代和修改后3代的手感 进行比较。顽皮狗表示很快就会出游戏补丁,调整神海3射击手感,并且2代中的动态模糊效果也会回归.
再次赞顽皮狗对粉丝的态度和敬业精神!!!!!!!
update2
1.01补丁即将放出,将修复sony不同3d电视3d模式的一些问题&一些技术问题
由于此补丁在早些时候已经开始制作,所以并不会包含之前所说的射击调整和motion blur。
射击调整补丁和motion blur补丁还在制作中。 |
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