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本帖最后由 amurolee 于 2012-2-22 00:29 编辑
来源:http://www.nowgamer.com/xbox-360 ... live_5_preview.html
大段的英文,只挑两段有意义的来说一下:
It’s all about the Power Attack in Dead Or Alive 5 and while we struggled to get our heads around the concept at first, it clicked within mere moments of picking up a stick.
The best comparison is Street Fighter IV’s Focus Attack, a charged strike that can be released at any time during the wind-up or seen through to the end to automatically launch into a killer blow.
PA系统大致类似于街霸4的SA,但是不能扛招用,其实就是中段蓄力技,命中之后有各种华丽演出。另外就是要用QTE选择你要把对手打到哪个场景,PA完了以后,对战胜利。
Still, the Power Attack is clearly the focus of the game (pun very much intended) but it’s not the all-conquering tool it might seem so far. As much as the damage potential makes it worth the odd punt, the fact that it’s a telegraphed, linear strike means that the newly improved sidestep system – which seems to also offer advanced strafing options akin to VF5’s Offensive Move – deals with it easily.
Interestingly, though, blocking a fully charged Power Attack leaves you disadvantaged, cementing the sidestep as the preferable counter option. Well, that or using a Hold to reverse the attack, but poor timing here will see this risky alternative backfire horribly.
之后就是如何破解PA,几个办法:第一是防御,但是蓄满的PA会崩防,守方大不利(蓄满PA据说要179帧);第二是返,不过PA可以随时放出去,返的时机很重要;第三就是侧移动系统,这个评测说类似VF的Offensive Move,我个人理解是更类似于刀魂的侧移回避纵斩,具体什么样就要等搞到试玩才能知道了。
不过这个评测没有说到PA的使用条件,目前看是随便用- -
有兴趣的可以去原链接看一下,有理解不到的地方欢迎指正,各位达人嘴下留情- - |
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