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[终极剧透]《质量效应3》各种结局总结和达成条件

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 楼主| 发表于 2012-3-17 14:40  ·  北京 | 显示全部楼层 |阅读模式
本帖最后由 etimes2001 于 2012-3-18 10:55 编辑

根据三个关键点的选择《质量效应3》一共有6种结局:

  • 在《质量效应2》中的结局选择,保留还是摧毁收集者基地。(如果你没有继承存档那么默认是摧毁。)
  • 在《质量效应3》最后阶段的选择。
  • 你的 Effective Military Strength分数。这个分数是用单人 Total Military Strength 分数乘以多人或IOS应用获得的Radiness Rating 百分比的结果。默认的Radiness Rating百分比是50%,因此想要“最佳”的结局还是需要进行多人模式或是ios游戏才可以达成。



注意: 你的楷模/叛逆值只会对结局的对话产生影响。

注意: 想要看多遍结局,可以从读档菜单里选择重新开始最后一关。

以下内容严重剧透!

如果保留了收集者基地

如果在《质量效应2》的结尾你选择了保留收集者基地,那么会发生如下情况。

最终 Effective Military Strength 低于 2,650 点

剧透反白:你可以选择摧毁Reapers,或是控制Reapers,但是无论如何地球都会被摧毁。

最终 Effective Military Strength 等于或高于 2,650 点

剧透反白:三个选择:
1: 选择摧毁Reapers拯救地球和银河。如果你阻止了幻影男“救下”Anderson,Shepard最后会活下来。
2: 选择控制Reapers拯救地球和银河。
3: 选择“Synthesize”来结合所有有机和机械生命。这样可以拯救地球和银河,但所有的生命体都会发生崭新变化。


如果摧毁了收集者基地

如果在《质量效应2》的结尾你选择了摧毁收集者基地,或是没有导入2代存档而使用默认剧情,那么会发生如下情况。

最终 Effective Military Strength 低于 2,350 点

剧透反白:你可以选择摧毁Reapers,或是控制Reapers,但是无论如何地球都会被摧毁。

最终 Effective Military Strength 等于或高于 2,350 点

剧透反白:你可以选择摧毁Reapers 或是 控制Reapers 或是 综合生命体。如果你没有阻止幻影男攻击Anderson,Shepard会存活。不过如果最终选择Synthesis或是控制 依然会造成Shepard死亡。

其他结局过程差异

所有的结局都会有些许不同,不同点如下:

楷模/叛逆值影响

剧透反白:如果你的声望值到达100%,在和幻影男对话时就会出现蓝色和红色的对话选项。借此你可以说服他***。要达到100%的声望值,你或许会需要导入角色。

冲击波

剧透反白:Crucible激活后,无论如何选择全银河的Mass Relay都会被摧毁。不过根据选择,冲击波的颜色会不同。控制Reaper发出的是蓝光,摧毁Reaper是红光,选择综合生命体是绿光。

诺曼底的命运

剧透反白:每个结局都会出现诺曼底号逃离冲击波迫降在雨林里的场面。如果选择控制或是摧毁Reaper,你最后的船员会走出舱门。如果你选择综合体结局,Joker和EDI会手挽手的看太阳....

《质量效应3》结局视频

结局1 - 综合生命体



结局2 - 毁灭 坏结局


结局3 - 毁灭 蒸发结局


结局4 - 毁灭 好结局


结局5 - 控制 版本1


结局6 - 控制 版本2


职员表结束后终结过场


全结局对比
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发表于 2012-3-17 14:47  ·  江苏 | 显示全部楼层
如果保留了收割者基地<--------有两个重复了, LZ看看哪个写错了
mh1

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发表于 2012-3-17 17:23  ·  北京 | 显示全部楼层
支持一下 但先不看了

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发表于 2012-3-17 17:29  ·  广东 | 显示全部楼层
是要救下Anderson才能存活吗

求败者

输了就打个GG,然后再来嘛

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发表于 2012-3-17 17:56  ·  上海 | 显示全部楼层
毁灭结局算是好结局咯。。。。。。。。。

挂版VIP

Made in Hell

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发表于 2012-3-18 01:27  ·  美国 | 显示全部楼层
谢ET…… 我是在2里摧毁了collector基地,现在EMS有27xx,貌似可以放心结局了。

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发表于 2012-3-18 03:10  ·  美国 | 显示全部楼层
其实只要放全结局对比就好了

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发表于 2012-3-18 04:23  ·  加拿大 | 显示全部楼层
三个结局

绿色爆炸
蓝色爆炸
红色爆炸

求败者

普通铁匠 主玩州光 凌晓雨 阿丽莎 猫女

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发表于 2012-3-18 10:50  ·  天津 | 显示全部楼层
不説得幻影男***,安德森和斜坡才能存活啊,靠。。。

审判者

说好的游戏性呢?

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发表于 2012-3-18 15:00  ·  美国 | 显示全部楼层
Factors affecting ending of the game:

Collector's Base: In Mass Effect 2, Shepard had to make a critical decision between the following options:
Destroying the Collector's Base
Leaving the Collector's Base to Cerberus

If you did NOT play Mass Effect 2, or if you started a new game on Mass Effect 3 WITHOUT importing a character, the assumed choice is:
Shepard Destroyed the Collectors Base

Note: You can achieve the perfect ending whether or not you destroyed the Collector's base. Main difference is that you get some additional war assets if you chose to save the collectors base.

Effective Military Strength (EMS): This is the War Assets, times the Readiness Rating.
On your War Assets screen you can see something like:
Total Military Strength: 6000
Readiness Rating: 80%
Effective Military Strength: 4800

That last figure is the determining number.

The lowest readiness rating you can have is 50%. Fastest way to increase the Readiness Rating is through Multiplayer. However, you should be able to achieve high enough EMS even without multiplayer.

Higher Effective Military Strength means access to a better ending.

Illusive Man Paragon/Renegade Ending: A 100% Paragon or Renegade rating unlocks a new blue/red conversation options when talking to the illusive man. After the illusive man says: "You... you'd undo everything I've accomplished. I won't let that happen." The dialog choices available are "But you already have", "Then you've failed humanity", "You're theirs now.", and&#160; "You're Pathetic". If you unlocked the Paragon ending, the first two choices are Blue/Red PERSUADE options. Otherwise, those dialog options are grayed out.

Paragon Ending: Choose the blue option and you tell him that because of him, humanity is already undone. The Reapers have the Citadel. They've got all the species fighting each other instead of fighting them. You further tell The Illusive Man that he has done exactly what the Reapers wanted, and that he is still doing it because they control him. You try to tell Illusive man not to let the Reapers win and to break their hold.&#160; Illusive man tells you he tried, and shoots himself in the head.

Renegade Ending: Choose the red option and tell him that he is weak and selfish, and because of him humanity will suffer. Illusive man insists he saved humanity, but you tell him that he sacrificed humanity for his own selfish wants and his lust for control. The Illusive Man persists in claiming he is the savior of humanity, the pinnacle of our species. He attempts to shoot you. Beat him to the punch.

Saving Anderson: Watch for the Renegade Interrupt to attempt and save Anderson. You will have to press the button quickly in order to shoot The Illusive Man before he shoots Anderson in the back of his head. HOWEVER, Anderson still dies, no matter whether you shoot Illusive Man fast enough or what. The difference is only whether or not he dies by being executed in the back of the head by TIM. If you manage to shoot Illusive Man before he shoots Anderson, there is also an extra scene where Anderson and Shepard sit together, you talk to Anderson and he tells you he is proud of you, before dieing.

Endings Spoilers:

First, we will give you a summary of all the endings based on your Effective Military Strength and on whether the Collectors Base was destroyed or not. Afterwards, scroll down to get a more detailed analysis of the events in the ending, and to understand what goes on in the cutscenes.

Collector's Base Destroyed

0 to 1,749 EMS: Your only choice is to destroy the Reapers. Earth is destroyed.

1,750 to 1,899 EMS: Shepard can choose to destroy the Reapers, or control them. If you destroy the Reapers, Earth is destroyed in the process as well. If you control the Reapers, Earth is devastated but not destroyed.

1,900 to 2,349 EMS: Shepard can choose between destroying and controlling Reapers. Both choices save earth, and humanity survives, however Earth's buildings still get vaporized.

2,350 to 2,649 EMS: Shepard can control Reapers, and save Earth

2,650 to 2,799 EMS: Shepard can destroy Reapers, and save Earth. Shepard Dies.

2,800&#160; to 3,999 EMS: Shepard is able to create a link between Synthetics and Organics,&#160; and Earth and the Galaxy are saved

4,000 to 4,999 EMS: You can destroy the Reapers and Earth is saved. If you shot TIM on time and saved Anderson, Shepard breathes (Survives).

5,000+ EMS: You can destroy all Reapers. Earth saved as well. Shepard will breath, whether you attempted to save Anderson or not. (Perfect Ending)

Collector's Base Remained Intact

0 to 1,749 EMS:&#160; Shepard's only choice is to destroy the Reapers. Earth is destroyed.

1,750&#160; to 2,049 EMS: Shepard can control the Reapers or destroy them. Destroying the Reapers also destroys Earth. Controlling the Reapers damages earth but does not destroy it.

2050 to 2,349 EMS: Shepard has choice between controlling and destroying Reapers. You save Earth from destruction either way, and humans live, but Earth is still devastated and buildings vaporized.

2,350&#160; to 2,649 EMS:&#160; Shepard can destroy the Reapers. Earth is badly damaged but isn't destroyed completely

2,650 to 2,799 EMS: Shepard can destroy the Reapers and save Earth.

2,800 to 3,999 EMS: Shepard can create the Synergy between Organics and Reapers to save Earth and the Galaxy

4,000 to 4,999 EMS: Shepard can destroy Reapers.&#160; Earth survives. If you shot The Illusive Man on time and saved Anderson, Shepard Survived.

5,000 + EMS: Shepard can destroy Reapers. Earth survives. Shepard also survives regardless if you tried to save Anderson or not. (Perfect Ending)
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