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本帖最后由 沉睡的狮子心 于 2012-4-28 22:33 编辑
Contra - Demo
By Trax
June 8, 2010
This is the third edition of my unnamed hack of Contra, modified with Red Falcon editor, still in beta but usable enough to redesign the three main types of levels, namely horizontal, vertical and indoors. As usual, the diffi***y level is up a few notches, but I tried to make it not awfully hard either...
The level length have been extended from 7 to 16 screens. Enemies are more limited in the Waterfall level. Most common enemies are back again, so they have the same AI alterations as in level 1. The gray turrets are now much more agressive, especially if you have a strong weapon. The Boss was also ASM hacked to make it shoot different types of projectiles, at random. The Boss, Mouth and Arms, also have twice as much HP...
Special Thanks to...
Dwedit, for help with compressed graphics algorithm
Never-Obsolete, for informations on level and enemy data
Everyone else in the community for your interest in ROM Hacking
If you have ANY comments or questions, let me know...
trax@bwass.org
That said, have fun!
Trax
==========================
作者修改了前3关(3关打完就穿版了),水准很高,难度也陡增。作者用自己编写的修改器(目前未发布,MAC版)修改的。目前只有第三次修改后的ROM放出。
作者另外也讨论了魂斗罗的修改的一些信息,详见:http://acmlm.no-ip.org/board/thread.php?id=3739&page=1
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