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http://www.gamefaqs.com/ps3/6193 ... y-xiii-2/faqs/63731
gamefaqs的老外做的,内容极其全面,最实用的是里面的宠物融合攻略,把要做的事情和先后顺序写得非常清楚,可以省去很多不必要的麻烦,基本也是最轻松的方法,可以节约很多时间,推荐一下
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Monster-----: Nabaat
Monster Role: Saboteur
The Build:
01) Improved Debilitation II (RL)
02) Improved Debuffing (RL)
03) Pressure II (RL)
04) Strength +35% (7)
05) Magic +35% (7)
06) Resist Physical +36% (7)
07) Feral Speed II (6)
08) Siphon Boost II (6)
09) Chain Bonus Boost II (6)
10) Attack: ATB Charge II (6)
Monster Materials to use: All-Mana to capitalize on the Wound damage from her
stun-locking process, as well as her magic-based
Feral Link, Sadistic Surge. All-Potent is viable as
well.
Crystarium Expansions---: None.
Additional Abilities----: Due to her unique role as a stun locker, Nabaat
grows weaker and less effective the more spells you
try to teach her. Just teach her Jinx by infusing
99 levels worth of SYN monsters into her.
Special Notes-----------: Nabaat's Feral Link, Sadistic Surge, deserves
particular attention. While it is powerful in and
of itself and good at keeping her opponent
stun-locked, it bestows additional bonuses depending
on the Role composition of your Paradigm Pack.
Based on the Roles of your other monsters, Sadistic
Surge grants the following effects:
1 SYN - Bravery
2 SYNs - Bravery and Faith
1 SEN - Protect
2 SENs - Protect and Shell
COMs - Damage Boost
RAVs - Chain Boost
MEDs - Heals Nabaat, Small Damage Boost
SABs - Increased Wound Damage
Purpose of this Monster-: At first glance, Nabaat looks like an average SAB.
She has the single- and multi-target Strength-based
versions of Curse, Pain, and Fog and the single- and
multi-target Magic-based versions of Wound, Poison,
and Imperil. She innately halves Magic damage, and
her slow casting speed seems to reduce her overall
effectiveness. Looking closer, though, she has a
unique purpose that no other SAB can replicate - by
sticking Curse on her target and then steadily
attacking it, Nabaat can catch a single target in
a stun-lock using her Pressure II passive ability.
Her opponent will flinch in response to each of her
attacks. Her slow casting speed provides a steady
attack stream that hits the target directly after it
recovers from her last attack, keeping it
stun-locked in perfect time. This strategy can be
used on stubborn, Cursable targets, including the
ever-hated The Void Beyond Paradox Scope Caius. Her
downside is that Nabaat will attempt to inflict most
(if not all) of the debuffs she knows on a given
target before moving on to Wound, which has the best
Cut (hitstun value) of them all. Note that while the
physical SAB abilities have a high Cut as well, she
will stop using them after their debuffs have stuck,
making them poor to rely on.
Alternatives:
Auto-Haste (9)----------: If you are certain that you will begin battles with
Nabaat, this passive ability can be useful, as Haste
cannot be cast by SYNs and it expedites the casting
of her debuffs so that she can get to the stun-lock
process faster. If you want to add a different
passive ability to Nabaat, consider Auto-Haste to be
one of the better options.
HP +30% (8)-------------: Nabaat is naturally sturdy. While adding more HP is
mathematically less significant than adding Resist
Physical +36% and Resist Magic +36%, HP +30% is a
decent enough way to add durability against physical
and magical damage while only taking up one passive
slot.
Role Resonance (7)------: If you use the Infiltration Paradigm, consider this
passive ability, as it provides a 20% boost to
Nabaat's Strength and Magic. Because of its
offensive benefits, consider this passive ability as
one of Nabaat's better alternative options. Keep
in mind, though, that the boost in Magic does NOT
affect the chances of sticking a debuff. The same
applies for her Strength-based versions.
Auto-Faith (7)----------: If you are certain that you will begin battles with
Nabaat, this passive ability can be useful, as it
increases her Magic damage and strengthens her
Feral Link, Sadistic Surge. However, there are better
options for Nabaat.
Infusion Process (by iamins4ne):
Gather these Monsters:
01) Lv13 Nabaat
02) Lv48 Green Chocobo
03) Lv24 Tonberry
04) Lv01 Gancanagh
05) Lv30 Pink Lily
06) Lv01 Yeoman
07) Lv18 Fencer
Infuse in this order:
01) Lv13 Nabaat <-- Lv48 Green Chocobo
02) Lv13 Nabaat <-- Lv24 Tonberry
03) Lv13 Nabaat <-- Lv01 Gancanagh
04) Lv13 Nabaat <-- Lv30 Pink Lily
05) Lv13 Nabaat <-- Lv01 Yeoman
06) Lv13 Nabaat <-- Lv18 Fencer
Additional Abilities:
Jinx--------------------: Infuse 99 levels worth of SYN monsters
比如这个娜芭特的融合教程就把需要抓来做素材的宠物和需要另外融合的能力都写得很明确了,照着做很省事 |
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