- 精华
- 0
- 帖子
- 771
- 威望
- 0 点
- 积分
- 1009 点
- 种子
- 0 点
- 注册时间
- 2011-10-6
- 最后登录
- 2014-3-21
|
发表于 2013-11-13 17:41 · 马来西亚
|
显示全部楼层
本帖最后由 BBQ大叔 于 2013-11-13 17:42 编辑
IGN确实也提到在单人模式里(PS3和PS4) 帧数有侯时候有点问题,XboxOne却很稳定:
I did encounter occasional framerate issues during the single-player campaign on PS3 and PS4, whereas my time with the Xbox One version was stable throughout.
但是。。。IGN 也对720p和1080p有以下的评语:
When comparing the PS4 and Xbox One versions side-by-side, there’s little to no variation in textures and effects, but there is a discernible difference in resolution. While both are displayed at 1080p, the Xbox One version upscales the game from 720p resolution. In contrast, the PS4 version runs natively at 1080p, which makes character models, weapons, and environments look noticeably sharper and more detailed. The difference is especially apparent on larger-sized TVs, where pixel density weighs more heavily in picture quality.
当拿PS4 和Xbox One做对比时,质地和效果都差别不大,但在分辨率上有显著的差异,两个平台都是1080p输出,但Xbox One是从720p upscale成1080p的 。PS4则是原生1080p,使得角色建模,武器和环境看起来明显的更锐利和更仔细。这差别在大尺寸电视上尤其明显,在画质上像素更稠密和厚实。
http://www.ign.com/articles/2013/11/05/call-of-duty-ghosts-review
|
|