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楼主 |
发表于 2006-2-16 03:01 · 加拿大
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Vile的攻略太麻烦,各种武器换装和相生相克太复杂,再加上他竟敢抢Zero的位置,54他了。
随便粘贴个英文的Vile武器系统详解+相克+配置建议,Vile的特殊零件入手在下面几楼
VILE'S WEAPONS
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ARM WEAPONS: VULCAN TYPE
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• CHERRY BLAST (COST: 02 | DEFEAT: N/A; Initial Equipment)
With a range of approximately 25 feet, this vulcan is easy to use.
• ZIP ZAPPER (COST: 08 | DEFEAT: Armored Armadillo)
Though boasting extreme accuracy, this vulcan lacks extensive range.
• BUCKSHOT DANCE (COST: 12 | DEFEAT: Sting Chameleon)
VThe scattering power of this vulcan results in less than perfect aiming.
• DISTANCE NEEDLER (COST: 06 | DEFEAT: Chill Penguin)
This vulcan has good range and speed, but cannot fire rapidly.
• TRIPLE 7 (COST: 16 | DEFEAT: Flame Mammoth)
Boasting both power and spread, this vulcan consumes much power.
ARM WEAPONS: MISSILE TYPE
=========================
• HUMERUS CRASH (COST: 04 | DEFEAT: Launch Octopus)
Missiles offer more power than vulcans, but consume more energy.
• POPCORN DEMON (COST: 06 | DEFEAT: Launch Octopus, Sting Chameleon)
This missile splits into 3 units and can cause great damage.
• BANZAI BEETLE (COST: 06 | DEFEAT: Launch Octopus, Storm Eagle)
A set of wings allows this missile to glide, contacting many enemies.
• LOST LAMB (COST: 06 | DEFEAT: Launch Octopus, Boomerang Kuwanger)
This missile travels at an odd angle but can be very useful.
• SEROTINAL BULLET (COST: 04 | DEFEAT: Launch Octopus, Chill Penguin)
This missile is extremely slow, but can be set as a trap.
ARM WEAPONS: ROCKET PUNCH TYPE
==============================
• GO-GETTER RIGHT (COST: 06 | DEFEAT: Spark Mandrill)
A rocket punch sends your fist flying to teach enemies a lesson.
• SPOILED BRAT (COST: 06 | DEFEAT: Spark Mandrill & Launch Octopus)
Though lacking in power, this rocket punch offers intense speed.
• EGOTISTIC PILL (COST: 12 | DEFEAT: Spark Mandrill & Armored Armadillo)
This punch can pierce enemies and objects, but can be stubborn.
• GOLDEN RIGHT (COST: 20 | DEFEAT: Spark Mandrill & Launch Octopus)
Though suffering from a short range, this weapon is among the strongest.
• INFINITY GIG (COST: 16 | DEFEAT: Spark Mandrill & Chill Penguin)
Advanced homing technology can be diffi*** to get a handle on.
SHOULDER WEAPONS: CANNON TYPE
=============================
• FRONT RUNNER (COST: 02 | DEFEAT: N/A; Initial Equipment)
This cannon not only offers power, but can be aimed up and down.
• TRIDENT LINE (COST: 06 | DEFEAT: Sting Chameleon)
This weapon fires 3 rounds, but leaves you open for a moment.
• FATBOY (COST: 20 | DEFEAT: Boomer Kuwanger)
The most powerful cannon around, it consumes a lot of energy.
• FIRE MURRAIN (COST: 08 | DEFEAT: Flame Mammoth)
This weapon spreads explosions on contact, damaging lots of enemies.
• LONGSHOT GIZMO (COST: 14 | DEFEAT: Storm Eagle)
This cannon fires 5 shots at once, but leaves you open to attack.
SHOULDER WEAPONS: LASER TYPE
============================
• CERBERUS PHANTOM (COST: 06 | DEFEAT: Sting Chameleon)
Not as powerful as other weapons, this laser fires in 3 directions.
• NERVOUS GHOST (COST: 08 | DEFEAT: Sting Chameleon, Flame Mammoth)
This laser can be aimed with the up and down directional buttons.
• RISING SPECTER (COST: 18 | DEFEAT: Sting Chameleon, Flame Mammoth)
It cannot be aimed, but its wide shape covers a large area.
• STRAIGHT NIGHTMARE (COST: 14 | DEFEAT: Sting Chameleon, Storm Eagle)
Though slow, this laser can burn through multiple enemies in a row.
• NECRO BURST (COST: 28 | DEFEAT: Sting Chameleon, Launch Octopus)
Use up all your energy at once to unleash a powerful energy burst.
SHOULDER WEAPONS: BOOMERANG TYPE
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• METAL CRESCENT (COST: 04 | DEFEAT: Boomerang Kuwanger)
Use the directional buttons to aim this weapon that fires 3 cutters.
• QUICK HOMESICK (COST: 04 | DEFEAT: Boomerang Kuwanger, Flame Mammoth)
This cutter travels in an arc like a boomerang. Use it to pick up items!
• PARASITE SWORD (COST: 06 | DEFEAT: Boomerang Kuwanger, Chill Penguin)
Fires cutters that grow as they fly and can pierce enemies.
• TWO HEADED SLASH (COST: 06 | DEFEAT: Boomerang Kuwanger, Launch Octopus)
This specialized weapon unleashes 2 cutters at once.
• MAROONED TOMAHAWK (COST: 12 | DEFEAT: Boomerang Kuwanger, Armored Armadillo)
This long-lasting weapon spins in place and goes through objects.
LEG WEAPONS: NAPALM TYPE
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• BUMPITY BOOM (COST: 02 | DEFEAT: N/A; Initial Equipment)
This powerful leg weapon launches hot napalm, but leaves you open.
• RUMBLING BANG (COST: 12 | DEFEAT: Spark Mandrill)
This napalm sports a wide horizontal range, but cannot attack upwards.
• SPLASH HIT (COST: 08 | DEFEAT: Launch Octopus)
This napalm can attack foes above, but has a narrow horizontal range.
• TERRITORIAL POW (COST: 04 | DEFEAT: Armored Armadillo)
Though offensively weak, this napalm destroys some enemy shots.
• BANGAWAY BOMB (COST: 10 | DEFEAT: Storm Eagle)
This napalm travels along the ground, laying a path of fire.
LEG WEAPONS: ENERGY BALL TYPE
=============================
• DEADSTAR HUG (COST: 04 | DEFEAT: Armored Armadillo)
Unleash balls of energy which bounce once when contacting walls.
• PEACE OUT ROLLER (COST: 06 | DEFEAT: Armored Armadillo, Spark Mandrill)
This ball of energy splits into two upon contact with the ground.
• SWORD BOUQUET (COST: 16 | DEFEAT: Armored Armadillo, Flame Mammoth)
Unleash a wave that follows the ground and stops at walls.
• HOT ICICLE (COST: 10 | DEFEAT: Armored Armadillo, Sting Chameleon)
Send destructive energy upward in areas with ceilings.
• STUBBORN CRAWLER (COST: 12 | DEFEAT: Armored Armadillo, Boomerang Kuwanger)
This energy ball travels over terrain, but uses much energy.
LEG WEAPONS: FLAMETHROWER TYPE
==============================
• WILD HORSE KICK (COST: 06 | DEFEAT: Flame Mammoth)
Shoot jets of flame from your leg. Strong, but not energy efficient.
• DRAGON'S WRATH (COST: 08 | DEFEAT: Flame Mammoth, Storm Eagle)
A long-range arcing flamethrower useful against far away enemies.
• GREEN-EYED LAMP (COST: 10 | DEFEAT: Flame Mammoth, Sting Chameleon)
Powerful, but with a short range, this weapon consumes much energy.
• SEA DRAGON'S RAGE (COST: 12 | DEFEAT: Flame Mammoth, Chill Penguin)
This powerful flamethrower can even be used underwater.
• BURNING DRIVE (COST: 16 | DEFEAT: Flame Mammoth, Boomerang Kuwanger)
Create a powerful ball of flame using nearby oxygen as fuel.
EXTRA PARTS (ARMOR)
===================
• FROZEN CASTLE (COST: 00 | DEFEAT: Chill Penguin)
By utilizing a thick layer of ice, this armor reduces damage by half.
• SPEED DEVIL (COST: 00 | DEFEAT: Storm Eagle)
A layer of atmospheric pressure adds speed by reducing resistance. |
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