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发表于 2014-2-27 20:43 · 北京
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后弈之子gp5 发表于 2014-2-27 18:39
原来是Stig Asmussen的新ip项目被砍了,感觉好可惜~~他的出品还是不错的,不知出于什么原因导致项目被砍还 ...
根据GAF更新的消息
http://www.neogaf.com/forum/showthread.php?t=775133
1、这款游戏已经秘密开发了4年,是Monica非常大的一个项目。
2、很不幸,与Bungie公布的新作Destiny非常相似。
3、Monica为了避免撞车,被迫返工。
4、吉田修平进行了最后评估,宣告返工失败,项目取消。
5、该项目组被连锅端了,连Jonathan Hawkins这位首席关卡设计师,在Monica工作了10年的老臣也未能幸免。
6、目前的精力转向了战神新作,推测就是Barlog负责的新项目。
http://www.rocketchainsaw.com.au/exclusive-sony-santa-monicas-layoffs-new-ip-00912/
According to our sources, a majority of layoffs consist of key staff that were working on Santa Monica’s new IP, the project now more or less scrapped into oblivion. While details on the project are scarce, we’ve been told it was a science fiction title not all that far removed from Bungie and Activision’s Destiny, and a very large project at the studio, with sources expressing very positive enthusiasm for the project’s vision and potential. We’ve also been told that after Destiny was formally revealed parts of Santa Monica’s sci-fi project underwent rather significant changes, the original vision apparently quite similar to what Bungie is cooking up, changes applied to distance the two. Based on information supplied, we’re lead to believe the choice to divert Santa Monica’s project away from Destiny comparisons lead to somewhat troubled development, the studio unable to fully get the project back on course, ultimately culminating in its cancellation.
As for Santa Monica’s future, sources reveal that Sony’s prime objective with staff remaining from the now cancelled sci-fi IP is to move them over to development on a next generation God of War (among other things), set to launch at some point on PlayStation 4. While the move is hardly unsurprising, given the expectation that Sony would not abandon one of its most popular intellectual properties, we’re told a number of ex-scifi IP staff moved over aren’t happy about the change and are lamenting the loss of their original project.
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