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[Xb1] 《光环5: 守护者》正式震撼发布!2015年秋发售!E3更多消息!

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 楼主| 发表于 2014-5-16 18:13  ·  浙江 | 显示全部楼层 |阅读模式
本帖最后由 索拉 于 2014-5-16 18:35 编辑

Halo 5: Guardians revealed - more at E3 - Fall 2015 #1




http://news.xbox.com/2014/05/games-h...y-announcement

要点:

正式命名为《Halo 5: Guardians 》
光环并非是一个简单的游戏系列,他在XBOX平台就是XBOX的一部分
新作由新的制作组343 Industries开发,在XBOXONE平台上将使用新的引擎和技术
2015年也不是简单的光环游戏年,同年光环的电视剧也将播出
所有这一切都说明,光环将成为社会现象,品牌影响力将会越来越大。
所有光环5的消息将在2014年陆续释出,今年E3将会有***布,敬请期待!



MS官***闻稿:

Any time you transition to a new platform, there is the opportunity to look at things with a new perspective. For us at 343 Industries, the launch of the Xbox One was an opportunity to think about what stories we wanted to tell, how to tell them, and how best to push the “Halo” franchise to showcase the platform. And, most importantly, combining our passion for “Halo” with the vocal and informative input from our fans.

“Halo” isn’t simply a perennial game franchise, it’s a part of the Xbox platform itself. In terms of innovation and ideation, it’s sometimes important to people who might not even play “Halo.” And of course it’s a passion and an essential experience for two generations of gamers. So we asked ourselves, how do we begin and where do we go with “Halo” on Xbox One?

In the past, “Halo” games have pushed the Xbox forward, showcasing the console and its ecosystem in entertaining and innovative ways. Making a “Halo” game that runs at 60 frames per second, on dedicated servers, with the scope, features and scale we’ve been dreaming of for more than a decade, is non-trivial. It’s a task that we, at 343 Industries, are taking very seriously to ensure we deliver the “Halo” game that fans deserve, and a game that is built from the ground up for Xbox One.

I’m happy to reveal that “Halo 5: Guardians,” the next installment in the legendary saga of the Master Chief, will launch on Xbox One in fall of 2015. In the tradition of every “Halo” game since its debut in 2001, it is a massive and exciting project.

“Halo 5: Guardians” is a bigger effort than “Halo 4.” That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we’ve invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen.

It’s a game that will hopefully demonstrate the talent, learnings and abilities of the 343 Industries team. A game that will incorporate the things we learned from “Halo 4” about technology, aesthetics, performance and scale – and perhaps more importantly, understanding and embracing a community of gamers who love what lies at the heart of this game, and the limitless potential of the “Halo” universe.

And 2015 won’t simply be the year of “Halo 5: Guardians,” it will also be a year that offers us a unique opportunity. The opportunity to invite old friends and new audiences into that universe through the “Halo” television series, launched as a unique collaboration with Steven Spielberg and some of the finest creative minds in the business. A series that will stand alone, as well as complement and enrich the game experience. We’ll have more to share on the “Halo” television series as we near its projected fall 2015 release.

Your Journey Begins in 2014

Many fans noted that I was very deliberate with my phrasing on stage at E3 last year. I spoke about a “journey,” rather than a destination – and that journey definitely begins in 2014 with a giant leap, rather than one small step. We’ll give you much more information about our plans for this year at the Xbox E3 2014 Media Briefing on June 9, and we’re confident that “Halo” fans will be pretty excited about the special plans we have in store.

So until E3, I’d like to express my gratitude to our massive and varied Halo community, whose energy, enthusiasm, criticism and kindness are the driving force behind what we do and what we hope to achieve in “Halo 5: Guardians.”






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发表于 2014-5-16 18:13  ·  四川 | 显示全部楼层
本帖最后由 kailuhage 于 2014-5-16 18:14 编辑

封面很不错,2015年秋够晚的。。看来今年的HALO是采用4代引擎制作的H2A了

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发表于 2014-5-16 18:13  ·  辽宁 | 显示全部楼层
前排看看……………………

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发表于 2014-5-16 18:15  ·  浙江 | 显示全部楼层
2015年,感觉晚了点,X720现在急需支援啊

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发表于 2014-5-16 18:15  ·  重庆 | 显示全部楼层
前排 我爱士官长 5都来了啊

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发表于 2014-5-16 18:15  ·  广东 | 显示全部楼层
赢了啊。           

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发表于 2014-5-16 18:16  ·  上海 | 显示全部楼层
上面是谁、、、、、

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发表于 2014-5-16 18:16  ·  江苏 | 显示全部楼层
看这个时间   要玩上就是2015年块16那时了

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发表于 2014-5-16 18:16  ·  福建 | 显示全部楼层
那GOW新作最迟就是16年了吧,如果微软直接把GOW4也押在明年就太疯狂了
nds

轮回者

水至清无鱼~人至贱无敌

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发表于 2014-5-16 18:16  ·  浙江 | 显示全部楼层
海啸游戏来了啊         
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