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原文:
http://www.eurogamer.net/article ... erformance-analysis
摘两句:
Based on what's rendered inside the letterbox, however, we're left with a 1920x768 resolution on PlayStation 4 and a meagre 1600x640 on Xbox One
Neither version manages to run consistently and the narrow field of view combined with jittery camera motion only serve to exacerbate the issue.
What's worse, on Xbox One, it almost feels as if the renderer is out of sync with the game simulation.
Both games are rendering at a locked 30fps, but something's clearly very wrong with the Xbox One build.
As it stands the results aren't looking great for either console but the PS4 version takes the lead for the moment with its higher resolution and smoother update when running at 30fps. It is odd that certain scenes do operate with a slight advantage on Xbox One
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