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发表于 2006-6-7 23:52 · 未知
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下面是引用nt_nsxz于2006-06-06 18:46发表的:
wiki对于AC3的评论
Released in 1999, the Japanese version is extremely story-driven, featuring anime cutscenes, detailed characters, and 52 missions, with multiple paths through the game and 5 possible endings. The Japanese version introduced some elements carried over to Ace Combat 04, including radio chatter between comrades and enemies, and intelligent wingmen. The American and European versions, released a year later, have been extremely criticized for removing almost all of the story elements, including all of the cutscenes, and cutting the game down to 36 missions. Fans of the game feel there is no excuse for Namco Hometek to have taken a year's time to release it in America, only for it to be a shell of what it once was. Features such as the intelligent wingmen and all individual characters were also removed. The anime cutscenes and the fictional aircraft also alienated Japanese fans of the series, who were expecting something closer to the arcade style of Ace Combat 2. However, sales in Japan were still strong, but the cutting down of the storyline led to a lack of success in other markets.
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不难看出,他们说3代主要引起争议的很大部分是欧美版的把它做得像街机一样,没剧情,没个性的角色缘故... 谁能怪那个游戏是日本做的呢? 而谁又能怪当时欧美那边的玩家给人的印象是游戏当快餐吃而不慢慢品味的呢? 而制作者这样做,只是为了更好使游戏融入当地的文化中,这点从2个版本的界面设计来看不难发现的,而那个被批斗的结果,估计是意料之外的事情吧 ..... ^-^ |
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