Sprint 50/48 (prevents certain AI passes being successful)
Acceleration 50/49 (prevents certain AI passes being successful)
Shot Error 50/54
Pass Error 50/59 (any higher and crosses break)
Shot Speed 50/49
Pass Speed 50/36 (causes more AI mistakes than pass error does)
Injury Freq 62/62
Injury Severity 42/42
GK Ability 28/28 (any lower and easy shots get pushed away)
Marking 50/45 (stops an AI interception cheat where the defender moves *through* your striker to regain possession)
Run Frequency 34/50 (keeps AI moving the ball forward, helps prevent overly possessive play)
Line Height 58/58
Line Length 50/60 (causes larger pass distances and introduces error)
Line Width 50/60 (prevents CPU packing the middle whilst allowing team tactics to work as expected)
Fullbacks 55/55
Powerbar 52 (to keep relative parity with online play)
First Touch 50/65 (prevents AI cheating)