- 精华
- 1
- 帖子
- 13926
- 威望
- 2 点
- 积分
- 15657 点
- 种子
- 11 点
- 注册时间
- 2003-12-28
- 最后登录
- 2023-2-20
|
本帖最后由 THX 于 2016-5-4 15:36 编辑
Just some impressions:
I am about 4 1/2 hours into the game and just started chapter 8.
I own a 4K TV and primarily game on my PC with two Titan X graphics cards. I keep my PS4 for exclusive games and as a Blu-ray disc player. When I say that Uncharted 4 is one of the most graphically impressive games I've ever played, I really mean it. This game is incredible in its graphical fidelity. Even most games at 4K resolution can't match it. This is the most impressive console game ever made, and it holds its own against most PC games on ultra settings in 4K.
The story is good so far. It's good, not great. Better than UC3 and UC2, but not as good as TLOU. I feel ND hit a real high water mark with TLOU, and I'm pretty sure that UC4 isn't going to be able to beat it.
They being said, I'm only 1/3 through the game, so that could change, but at this point that seems increasingly unlikely.
The animations are incredible. The melee combat is seamless and jaw dropping, unlike the bizarre and clunky melee of the previous games.
The pacing is intentionality glacial at first, and it really services the story. I love the pacing. It's a bold move by ND to not throw players into the action, and it really serves the story and characters.
Gunplay is snappy and responsive and not nearly as floaty as before. It's perfect, actually.
The game is shaping up to be the best Uncharted game yet. But for those that prefer TLOU and its tone and direction, you may be disappointed.
Regardless, I'm having fun. I just hope gameplay can marry the story and achieve the perfect heights of TLOU. We shall see...
下面是全文翻译:
我才玩了4个多小时,到第8章吧。
我是一个拥有4K电视的玩家,我的游戏首平台是一个配置为双TITAN的PC。我买PS4就是为了玩独占和看蓝关。我非常认真的告诉大家,神秘海域4是我这辈子玩过的图像最炸裂的游戏之一。游戏的图形难以置信的逼真. 绝大多数的4K分辨率游戏都没法和之相比。这是有史以来最炸裂的主机游戏, 能和绝大部分运行在极高设置的4KPC游戏硬碰硬。
目前为止故事非常好。是好,称不上伟大。比神海2、3都好,和美国末日比还是差一丢丢。我觉得Neil Druckmann把美国末日整的太高B格了,神海4可能达不到如此高度。
他们会说,你才玩了1/3,不要断言,也许后面会NB起来,我认为越来越不会。
动画太让人吃惊了。混战是无缝衔接的,让人惊讶, 不像前作的花哨和笨拙。
最初的节奏是刻意为之的冰冷,完全是为故事服务。我喜欢这个节奏。 这是Neil Druckmann一个大胆的决定不把玩家一下扔到激烈的打斗中,而是讲故事和塑造人物。
射击手感真实而敏锐,不像前作的轻飘飘。 真的很完美。
这绝对是神秘海域系列的最高制作,但是如果你是喜欢美国末日调调的玩家,可能会有些失望。
不管怎样,我觉得玩的非常爽。我希望这种素质能集成到美国末日2中,让我们拭目以待吧。
|
本帖子中包含更多资源
您需要 登录 才可以下载或查看,没有帐号?注册
x
|