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[业界] 美国赛车游戏老将,转投实体赛车,奋斗多年终于职业出道

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 楼主| 发表于 2016-5-14 01:54  ·  美国 | 显示全部楼层 |阅读模式
本帖最后由 chenzj 于 2016-5-14 16:36 编辑

Sim Racing Pioneer Mark Drennan Secures MX-5 Cup Drive美国模拟赛车界先驱玩家马克卓尔南在马自达MX-5杯车赛中正式出战

May 13th, 2016 by Brendan Rorrison
新闻来源:GTPLANET  作者:布兰登罗里森 发表日期 :5月13日 译者:chenzj



Many consider June 2008 the birth of the ‘Gamer-to-Racer’ movement – this was the starting date of the immensely popular and successful GT Academy. Before the Sony-sponsored initiative however, there were pioneers who made the jump from digital to reality through different racing simulations. One of these drivers is Mark Drennan, a sim-racer who started off on the classic ‘Grand Prix Legends’ and has recently obtained a drive in the Battery Tender MX5 Cup. The story of how Drennan got his big break is exciting as it is inspiring for the racing simulation community.
许多人可能记得2008年6月索尼联合日产举办了第一届有游戏厂商官方主办的“从赛车玩家中挖掘赛车手”活动--也是日后在西欧和北美大受欢迎的GT学院。然而,在GT学院诞生之前,有几位模拟赛车玩家圈的先驱成功走进赛车场地,马克卓尔南就是其中一位,他是一位从PC经典赛车模拟游戏《格兰披治传奇》起步的资深模拟赛车玩家,近期会在Battery Tender MX5 Cup出赛。卓尔南成功转身的故事撼动了整个美国模拟赛车游戏圈子,引人入胜。
Mark Drennan began his racing-sim ‘career’ on the ever-popular ‘Grand Prix Legends’ title by Sierra Entertainment. GPL was developed by David Kaemmer, who would go on to develop the top-of-the-class PC sim iRacing. The physics in GPL were generally considered to be the most complex of its time, and the true strength of GPL still shows today, thanks to its strong support for multiplayer. Those who know their simulation titles will be aware of just how highly regarded GPL is in the community, and its clear to see that if any title would prepare you for trying the jump to real-life racing, you could do a lot worse than Kaemmer’s 1967 Formula 1 sim.
马克卓尔南是通过Sierra娱乐公司开发的《格兰披治传奇》进入模拟赛车玩家圈的。该作由美国PC赛车圈名制作人大卫克莱默主持开发,大卫克莱默后来缔造了令众多汽车爱好者和赛车运动员神往的PC平台顶级硬核赛车模拟软件iRacing。《格兰披治传奇》的物理表现在当时被视为整个游戏的精华所在。由于在线多人竞技功能十分强大,《格兰披治传奇》的生命力在硬核赛车游戏林立的今天仍然不显过时。
The legendary Grand Prix Legends is hailed as a landmark in PC sim-racing

Drennan sim-raced for six years on Grand Prix Legends before making the jump to real-life TaG Karts. Using the experience and techniques built up in virtual racing, it didn’t take Drennan long to make an impact. In 2006, he took home the TaG National Cup Light and then managed a second place finish in the SKUSA Super Nationals in the TaG Masters series – not too shabby for a driver trained on a late 90s sim! Using this as a basis, Drennan went on to become the Spec Miata SCCA Region Champion in 2007, followed by a SoPac Division Championship win in 2008.
After these triumphs, the driver from San Jose took a sabbatical from racing before returning in 2014 with a bang; claiming the SCCA NorPac Division and NASA NorCal region championships. Last year he continued a run of good form, winning the NASA Western States crown in Spec E46 and also the Western and Eastern NASA championships in Spec Miata, once again showing his love for the Mazda roadster.
卓尔南在模拟赛车领域通过《格兰披治传奇》奋战了六年,此后投身于现实的卡丁车竞技当中。归功于在模拟赛车中积累的经验和技巧,卓尔南没有花费多久就取得了较为良好的成绩。2006年,卓尔南将TaG National Cup Light 奖杯揽入怀中并且在SKUSA SUper Nationals in the TaG Masters 系列赛中排名第二位完赛---对于一位依靠90年代末期开发的老游戏进行模拟训练的“大器晚成”车手来讲不算太坏!有了这些做基础,卓尔南在2007年拿下了美国跑车俱乐部(SCCA)Spec Miata组别(限定于马自达MX-5车型且只能做少量改造的低级组实体赛车)地区级比赛冠军,2008年又得了SCCA南方太平洋沿岸地区冠军杯冠军。经过这些尝试之后,这位来自圣何塞的车手休养了一段时间,并在2014年回归,2014年连夺SCCA北太平洋地区赛事冠军和国家汽车运动协会(NASA)北加州地区冠军。去年他保持了良好的势头,赢得NASA西部州Spec E46组别冠军和NASA东西部Spec Miata组别冠军,再次展现了他对马自达MX-5(美国叫roadster)的挚爱。
Alongside the victories, Drennan’s words also back up his keen ambitions to drive in the little Miata. “I really love Spec Miata. The competition is so strong that you have to be on your game all the time and, as a result, you can learn so much. The car is also great fun to drive.” This year, Drennan is driving in the Battery Tender MX-5 Cup Series for Winding Road Racing, a team chosen due to their “intense approach” that fits the American’s “will to win”.
尽管取得了胜利,卓尔南言谈中还是离不开对驾驶Miata赛车(轻度改装的美版马自达MX-5比赛用车)的热爱。“我真的喜爱Spec Miata赛车。竞争如此激烈以至于你必须全神贯注于比赛,而且你能学到很多东西。赛车本身驾驶起来也很有乐趣。“今年,卓尔南代表Winding Road Racing 俱乐部出战 Battery Tender MX-5 杯赛,卓尔南选择这家俱乐部是因为它们”激进的做法“符合美国人的求胜心
Winding Road certainly have a looker…

The series is now 2 rounds in and so far Mark finds himself in 13th place overall securing 57 points. Despite a strong finish in the first race at Laguna Seca, a spin on Lap 9 of race #2 caused Mark to DNF which means he faces an uphill struggle to get back in contention for the title. If the driver’s history is anything to go off of however, Drennan will be back with a vengeance in races 3 and 4 this weekend at Watkins Glen.
I’m sure Mark will do us sim racers proud!
比赛现在已经进行了两场,到现在为止马克发现自己总积分57分列第十三位。除开在Laguna Seca的良好表现,在第二场比赛过一个发夹弯时马克出了点问题导致中途退赛,这意味着他接下来要非常非常拼命才能让自己回到夺冠有望的圈子里。如果要抹掉这场失败的副作用,卓尔南的在本周末在Watkins Glen的两场比赛中把分数扳回来。
我(指原作者)希望马克会让众多(美国的)模拟赛车爱好者感到自豪!



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发表于 2016-5-14 04:50  ·  上海 | 显示全部楼层
这算跨行吗?                           

征服者

Memories Off!

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发表于 2016-5-14 05:19  ·  加拿大 | 显示全部楼层
- -. 貌似这车15年拿了挺多奖项?

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发表于 2016-5-14 08:30  ·  重庆 | 显示全部楼层
模拟赛车的影响力在不断扩大啊,太棒了!

弑神者

旁门左道驱良币 城狐社鼠扭于前 不舞之鹤闭塞听积羽沉舟只等闲

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发表于 2016-5-14 10:08  ·  黑龙江 | 显示全部楼层
这个好像也不少了吧。。

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 楼主| 发表于 2016-5-14 16:36  ·  河北 | 显示全部楼层
自己悄悄顶一下。

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发表于 2016-5-14 17:39  ·  山东 | 显示全部楼层
不务正业啊                    

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发表于 2016-5-14 17:44  ·  浙江 | 显示全部楼层
游戏手柄改造成方向盘
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