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Maxconsole发布的消息,而且并没有按照惯例打上“传言”的标志,看来具有相当的可靠性!
Wii Know A Lot You Don’t... but will – Enjoy!
Anyway, we've done enough talking thus far, prepare your eyes for a textual feast on the joys to behold with the Wii.
The Wii Hardware
- Nintendo Wii’s ‘Broadway’ CPU operates at 729MHZ with a maximum bandwith of 1.9gbyte/sec.
729M的百脑汇CPU,最大带宽 1.9GB/s
- Nintendo Wii’s ‘HollyWood’ GPU is clocked at 243MHZ, the internal memory of it includes 3mb of embedded graphics memory and 24megabytes of high speed main memory.
好莱坞GPU芯片运行在243MHz,整合3M嵌入式内存和24M主内存
- 64megabytes of GDDR3 (MEM2) as the external main memory. Just like the internal memory, it can be accessed from the CPU and GPU with a maximum bandwidth of 4gbytes/sec and can also store programs in the MEM2.
64M DDR3外部主内存,像内部存储器一样,最大带宽4GB能访问CPU和GPUP
- The GPU of the Wii is identical to the GC’s but it is on average 1.5X faster.
GPU和GC差不多,但是平均比GC的快1.5倍
Wii's Optical Disc Drive
Wii光盘驱动器
- Opitcal Disc Drive (ODD) supports single and dual layer Wii disks, discs eject with software or button and the maximum read speed is the equivalent of DVDx6.
支持单/双层光盘,最大速度等同6xDVD
- Two main disc types supported the single sided 12cm single sided 4.7gb and the double sided 8.51 GB. Nintendo GC discs also supported. Some of the capacity of the discs are used by the system and games can not use full disc space.
支持单面4.7G和双面8.51GB,支持GC碟
- Inserting a disc will start the Wii console, even if it was already in an off state. Pressing the eject button will change the console to an on state to take out the disc also.
插入碟片会进去Wii界面,按Eject键将循环切换
General Overview
一般特性
- An optional wired LAN adapter that connects to a USB port is in the pipeline for users who do not possess a wireless LAN set-up currenty.
一个连接到USB口的可选局域网卡
- Internal non-removable 512MB flash memory used to storage game save data and downloadable content thus eliminating the Need for a memory card.
内部整合了512M闪存(内带,不可以取下来的哦),用来存储数据和下载的内容
- Both Wii discs and Gamecube discs can be played via an intelligent mode swap. When running in GC mode, the Wii’s CPU and GPU will lower to the respective speeds of the GC and some of the MEM2 functions as ARAM.
Wii和GC游戏将通过一个聪明的算法切换,运行在GC模式的时候,Wii的各项机能将等同GC
- Software development environment is an upgrade to the ‘Dolphin SDK’ used with the GC; the same libraries are used so developers can get up to scratch easily as well as the possibility of ports being easier.
软件开发环境从GC的“Dolphin SDK”升级,开发简单。
- The following interfaces are included with the Wii; SD card slot, Wireless controller, two USB 2.0 ports, wireless LAN, 4x GC controller ports, 2x GC memory card slots and an AV multi output jack (only an analog jack).
Wii有下列街口:SD卡槽、无限手柄、两个USB 2.0口,无限网络、4个GC手柄口、两个GC记忆卡口和一个AV多输出口
- Supports Wii disks (one sided 12cm) and GC discs (one sided 8cm) and console auto switches depends on what disk is inserted
支持Wii碟和GC碟自动识别
- More than just the Nunchaku is planned as an extension. GC peripherals such as DK bongos can be used in both Wii and GC modes.
GC外设在Wii和GC模式下都可以用例如金刚鼓
- Three power status, on, off and unplugged. To prevent mistaken turn offs, the power button must be held for about a second.
三种电源状态,开、关、非插入,为了避免以外关机,关闭电源要长按1秒(可能和NDS类似)
The Wii Control System
Wii控制系统
- The Wii controller features; Direct Pointing Device, Three axis accelerometer, Wii power button (remotely turn console on/off), buttons, wireless connectivity, indicator LED’s, rumble, battery powered (two AA alkaline batteries) and ability to connect extension unit.
有直接指向、三轴加速计、Wii电源按钮、按键、无线连接、指示LED、震动、电池状态和扩展附件连接口
- The Wii controller supports three types of operations; by itself, with a nunchuk extension or with a classic controller. Classic controllers will ship to developers during August 2006.
Wii支持的操作类型:自身、加入扩展附件和传统手柄方式。在2006年8月发放到开发者受众
- The SYNCHRO button on the Wii controller exchanges wireless ID numbers when pressed at the same time as SYNCRHO on the Wii console. Wireless communications are only possible with consoles which have been authenticated.
SYNCHRO 键用来分配无线手柄ID
- The rumble motor can be turned on and off and the intensity can be changed.
震动马达能打开和关闭并能改变强度
- The Wii remote has a pointer for fine movements as well as a motion sensor +/- 3.4G suitable for larger body movements, the nunchuk attachment has a sensor of +/- 2G
手柄能感应大的身体移动,范围是 +/- 3.4G,手柄附件是 +/-2G
- The sensor bar must be placed above or below a TV set, the pointer measures coordinates between the ends of the bar which are about 20cm apart.
感应条要放在电视的上面或者下面,
- The Wii remote has four status, disconnected, communicating, establishing connection and pairing wait status.
手柄有:离线、通讯、建立连接和配对等待4种状态
- The pointer can measure co-ordinates within bounds of rectangle centered upon the sensor bar, thus it can also measure points beyond the screen. It also responds to strong light sources, windows, fluorescent lamps, fireplaces, mirrors etc.
指示器在感应器前面一个长方形范围内有效,不会被较轻的光源,如:窗户、日光灯、壁炉镜子干扰
- Due to players hands shaking while holding the controller, a ring buffer allows a precise direction to be created to hold and average accelerator samples.
Thanks 'TheGuy' for the info!. |
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