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来源:http://www.tweaktown.com/news/55408/ark-dev-ps4-pro-performance-equal-900-gaming-pc/index.html
前几日,ARK开发商曾称PRO性能能与900刀PC相比,那么实际游戏效果又如何呢?
PS4 将可以在680P-720P运行,取决于图像细节选项
PS4 Pro默认在720P 60fps 运行,也可以选择 1080P 30-60FPS,取决于图像细节选项
开放商声称PRO有970的性能,同等PC组装要900刀
然而根据官方4.2TeraFLOPS ,只是降频RX 470,150刀级别
ARK在PC端优化也一般,但近日已经有国区代理。
蜗牛数字宣布和知名工作室Wildcard合作,在中国大陆地区代理《方舟:生存进化》以及《方舟:大逃杀》。
而Wildcard也凭借《方舟:生存进化》获得“GDC2016最佳新工作室”大奖。
During a recent interview with WCCFTech, we now that the developer is aiming for: "30-45 FPS for the regular PS4 (which renders ARK's environment at either at 680p or 720p depending on whether you have "Detailed Graphics" selected)". As for the PS4 Pro: "60 FPS at 720p,or 30-60 FPS at 1080p, depending on "Detailed Graphics" setting".
The team was asked about their thoughts on the performance of the PS4 Pro, where Lead Programmer and co-founder of Studio Wildcard Jeremy Stieglitz replied: "Very impressed with its performance, at a very reasonable price. We estimate it would cost at least $900 to build a similarly powerful PC, and that's if you were custom-building it with extreme cost control. We estimate its raw GPU performance is similar to an NVIDIA 970, and along with CPU improvements and overall more memory, it's a really high benchmark for console performance. Hats off to Sony for "crossing the Rubicon" of console hardware updates (bonus that it tends to improve performance in just about every existing title in the PlayStation 4 library)!" This is particularly interesting because we know the PS4 Pro's heavily customized GPU sits below a Radeon RX 470 in terms of raw TFLOPS power, but also remember we can't equate a heavily customized console GPU with a desktop GPU. So it's fairly irresponsible for the ARK devs to say the PS4 Pro's GPU is similar to a NVIDIA GTX 970.
But the remark about the PS4 Pro being similar to a $900 PC in general is quite ridiculous, especially since the RX 470 alone is cheapish, and you can find pretty awesome sales on components. But at the same time, it's hard to make a desktop that performs like a heavily customized console, as the architecture has been specifically scaled and built around said console's performance--everything's highly customized, and you won't really hit the same values. If anything, a PC will smash the values, especially with dedicated desktop hardware.
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