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新闻来源:http://m.neogaf.com/showthread.php?t=1339307
证据视频:https://www.***.com/watch?v=9JjkjVtHCn8
各版本分辨率:1.) The XB1 S is rendering at 960x1080p and using a reprojection method simlar to Shadowfall.
Xboxone使用被玩家黑惯了的杀戮地带暗影坠落的插值方式 原生分辨率960x1080
2.) PS4 is 1920 x 1080p, PS4.PRO is 2240x1260
Ps4原生1080p pro 2240x1260
3.) There's an Option for 2240 x 1260 on PC....
Pc也可以使用pro的分辨率
4.) Settings are pretty much identical on all three versions with High Shadows on consoles
各版本特效差不多 主机阴影相当于高
5.) PC has a few extra features over consoles like very high shadows, per object motion blur, Hbao+ etc...however, very high shadows is very demandng on PC hardware and makes a GTX 970 run the game below 30fps as a result.
Pc有一些秒主机的特效,但是把阴影开到非常高需要很高的配置,970只能到30帧以下。
6.) IQ wise, the XB1 version is the worst, performance wise, the XB1 version is also the worst with much more aliasing and blurred details.
说到分辨率,x1版最垃圾,说到画面表现x1版依旧最烂,锯齿更多,也最模糊。
7.) PS4 and Pro seem to have the best performance. PC has similar performance to the base PS4 version with 2240 x 1260 and similar settings (i.e console settings). Base PS4 does dip ever so slightly in some firefights, but it's nothing major...... a few frames here and there. Same happens with the PC (970) at console settings, with speciific judder when loading new areas etc..
Ps4和pro看起来表现最好,在有火光的时候,老ps4会掉帧不过没什么大不了的,970的pc调成配置跟主机差不多也一样掉帧。
8. PS4.PRO has flawles performance and is actually the best performer in the faceoff, but NX questions why POMB wasn't used on that version. He still maintains that his pixel counts succeed 2240 x 1260 on the PRO.....
Ps4 pro完美无瑕 flawless |
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