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发表于 2017-3-10 16:58 · 上海
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本帖最后由 abracadabra 于 2017-3-10 17:04 编辑
Secondly, existing games that make use of dynamic scaling on Xbox One will achieve their target resolutions more frequently on Project Scorpio, without patches or updates. Project Scorpio will also lead to less dropped frames, meaning existing Xbox One games should look and run better on Project Scorpio, hitting their target frame rates more often.
更频繁地达到目标分辨率直接被LZ翻译成了“实现”目标分辨率,呵呵 |
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