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发表于 2017-7-4 16:13 · 湖北
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Disc Swapping for Multi-disc Games in RetroArch
To change disks in-game, go to Core Disk Options > Disk Image Append.
Some games like Metal Gear Solid require the disk tray to be opened before changing disks. To do this, change 'Disk Index' to 'No Disk' first.
M3U playlist for Multi-disc Games
Multiple discs can be loaded simultaneously from Emulation Station into RetroArch by creating an M3U file (plain-text, ".m3u" extension). In it's contents, enter the filenames of the CUE/TOC/CCD files one per line. In game you can then swap disks from the core disk options menu (under Options). Make sure to cycle tray status before attempting to change disks.
To have the M3U file be the only item listed in Emulation Station to reduced menu clutter:
Remove the .cue extension on the multi-disc files so that es_systems.cfg won't list them. Remove the .cue extension you reference them in the M3U.
An M3U for Chrono Cross looks like this for example:
Chrono Cross CD1
Chrono Cross CD2
This will function the same as EBOOT-format without altering the files.
EBOOT-format (.pbp) for Multi-disc games
All current emulators accept .pbp files, which are EBOOT-format PlayStation executables. These are traditionally used to play PlayStation 1 games on the PSP.
This is a streamlined, single file alternative for playing multi-disc PlayStation games on RetroPie.
CD images can be converted to EBOOT .pbp files with the PSX2PSP v1.4.2 application for Windows, or iPoPS for Mac OSX.
EBOOTs are also often smaller than CD images, so this is a good option if you're tight on space. It should be noted that this compression comes at a minor cost to load speed, but the difference is mostly negligible.
Importing Save Files
On sites like GameFAQs you can find many save files for PlayStation games, these are either disk images of peoples' memory cards or hacked memory cards with a save file that gets you to a certain point in the game or gives you a character with many levels/gold/items, however the game works.
All the different PlayStation emulators (ePSXe, PCSX, Bleem, PSEmu, etc) and memory card dumper hardware (DexDrive, MadCatz Data Deck) use a different memory card save format, so you often can't just copy these downloaded save files right onto the Pi.
First you must use a memory card manager utility to convert from one format to the format suitable for RetroPie's PCSX-based emulators. One such tool is Memory Card Manager 1.4 by Aldo Vargas. Download this and MSVBVM50.DLL, and run MemManager.exe. It looks like this: |
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