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為什麼Destiny2 在PC和Console在武器上感覺不一樣?

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2017-12-3
 楼主| 发表于 2017-11-12 09:55  ·  广东 | 显示全部楼层 |阅读模式
D2 的武器使用上PC和console (PS或Xbox)有很大差别,有一个tweet由Bungie 员工回答为什么有这样区别。

https://***.com/mtashed/status/924400126130405376

Q: Hey Lars! Did the same sandbox team work on both the console and PC port? Or did you guys branch off into two squads?

A: There isn’t a separate PC squad. You could think of it as a layer we built on the console sbx (w/ help from the team at VV).Kind of hard to explain but basically there’s only one sandbox team at Bungie and we work on all of it.

问:PC 和console 的枪是否分开两个团队调教?

答:只有一个团队,可以想像PC在console 上多了一层。

Q:Will the console version get updated the to same as the pc version? It just feels different even with a controller? No salt btw just curious。

A:The console and PC have the same tunning when using a controller. The difference you’re feeling is likely frame rate and FOV related. Memory and processing limitations on console mean slightly different performances in that regard.

问:Console 会否更新到PC一样?现在两个平台就算同样用手制,感觉都好不一样。

答:如果用手制,两个平台是一样,你感到不是因为帧率和视角。而console 因为受到限于记忆体和处理能力,亦导致有分别。

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