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发表于 2018-3-10 12:51 · 广西
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国外玩友有把PS2的Capcom的CPS移植作弄成384x224输出的了。。。 这里是真人快打,在卡普空经典合集里面Capcom Calassics(SLPM_663.17)。圆桌骑士,卡普空经典合集2里面capcom collection 2(SLUS_214.73)
asasega
09-20-2017,06:53 AM
this is more of a proof of concept that the PS2 indeed supports 384x224p
I made this code for the Final Fight game found on Capcom Calassics(SLPM_663.17)
So just a reminder this is not simply just forcing the game to output in 240p, but effectively displays the original 384x224 unaltered image of the game in 384x224p resolution.
And again it is not perfect, the code is for people with crt screens and who loves original resolution
9016D2D8 0C05B45E master code for the finalfight elf
20145D6C 24110000 //this sets 1200020 and 12000060 to 02 low res proscan mode
202A6590 000011C8 //vram region to read
202A6594 00000020 //vram region to read
202A65B8 000011C8 //vram region to read
202A65BC 00000020 //vram region to read
202A6598 0303227C //output resolution 384x224
202A659C 000DFA7F //output resolution 384x224
202A65C0 0303227C //output resolution 384x224
202A65C4 000DFA7F //output resolution 384x224
The code is in ps2rd format just create a SLPM_663.17.cht file and paste the code
for knight of the round capcom collection 2(SLUS_214.73)
90168FB0 0C05A394 //master
2015BF2C 24110000 //this sets 1200020 and 12000060 to 02 low res proscan mode
2015C0C0 24040066 //12000000 to 66
2015C134 24020DD0 // vram region
201F2C48 0302227C //res
201F2C4C 000DFA7F
201F2C70 0302227C
201F2C74 000DFA7F |
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