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发表于 2019-9-15 10:34 · 荷兰
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本帖最后由 安德烈斯 于 2019-9-15 13:12 编辑
典型齿轮 发表于 2019-9-15 07:39
另外,应用我给的配置之前,你的配置写的是:
input_player1_key_a = "9"
input_player1_key_b = "8"
我記得那時候我 只能設定那兩個按鍵.....
其他的就是-
原因不明
但現在進選單設定已經有-+* 其他可設定
---
[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.
fullscreen=true
autolock=true
sensitivity=25
waitonerror=true
[dosbox]
# language -- Select another language file.
# memsize -- Amount of memory dosbox has in megabytes.
# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.
# captures -- Directory where things like wave,midi,screenshot get captured.
language=
machine=vga
captures=capture
memsize=16
[render]
# frameskip -- How many frames dosbox skips before drawing one.
# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.
# scaler -- Scaler used to enlarge/enhance low resolution modes.
# Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x,
# 2xsai,super2xsai,supereagle,advinterp2x,advinterp3x,
# tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.
frameskip=1
aspect=false
scaler=none
[cpu]
# core -- CPU Core used in emulation: normal,simple,dynamic,auto.
# auto switches from normal to dynamic if appropriate.
# cycles -- Amount of instructions dosbox tries to emulate each millisecond.
# Setting this value too high results in sound dropouts and lags.
# You can also let DOSBox guess the correct value by setting it to max.
# The default setting (auto) switches to max if appropriate.
# cycleup -- Amount of cycles to increase/decrease with keycombo.
# cycledown Setting it lower than 100 will be a percentage.
core=dynamic
cycles=sync
cycleup=2500
cycledown=400
autocycle=true
mincycles=600
maxcycles=3000
[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
# wavedir -- Directory where saved sound output goes when you use the
# sound record key-combination, check README file.
nosound=false
rate=22050
blocksize=10240 1024跟10240是一樣的意思嗎?
wavedir=100
[midi]
# mpu401 -- Enable MPU-401 Emulation.
# device -- Device that will receive the MIDI data from MPU-401.
# This can be default,alsa,oss,win32,coreaudio,none.
# config -- Special configuration options for the device.
mpu401=false
device=none
config=
[sblaster]
# sblaster -- Enable the soundblaster emulation.
# base,irq,dma -- The IO/IRQ/DMA address of the soundblaster.
# sbrate -- Sample rate of soundblaster emulation.
# adlib -- Enable the adlib emulation.
# adlibrate -- Sample rate of adlib emulation.
# cms -- Enable the Creative Music System/Gameblaster emulation.
# Enabling both the adlib and cms might give conflicts!
# cmsrate -- Sample rate of cms emulation.
sblaster=true 這邊我改文字 改成跟大大一樣
base=220
irq=7
dma=1
sbrate=10240
adlib=false
adlibrate=10240
cms=true
cmsrate=10240
[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
# pcrate -- Sample rate of the PC-Speaker sound generation.
# tandy -- Enable Tandy 3-Voice emulation.
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
# disney -- Enable Disney Sound Source emulation.
pcspeaker=false
pcrate=11025
tandy=false
tandyrate=11025
disney=false
[bios]
# Nothing to setup yet!
[dos]
# xms -- Enable XMS support.
# ems -- Enable EMS support.
# umb -- Enable UMB support.
# keyboardlayout -- Language code of the keyboard layout (or none).
xms=true
ems=true
umb=true
keyboardlayout=none
[ipx]
# ipx -- Enable ipx over UDP/IP emulation.
ipx=false
[autoexec]
# Lines in this section will be run at startup.
mount c ms0:/psp/game/RIC3DLM/RICH3
mount a ms0:/psp/game/RIC3DLM/RICH3 -t cdrom
SYSOPT clock 333
C:
SS
INPUTMAP cross button2
INPUTMAP circle button1
INPUTMAP exec RICH3
exit
---
改之後聲音有比較順
大大這個視極限了嗎@@?
感謝幫忙
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