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[翻译][Wii]06年11月16日. Wii Sports. IGN评测

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 楼主| 发表于 2006-11-16 16:07  ·  云南 | 显示全部楼层 |阅读模式
~~出自IGN,由***man翻译,转载请注明~~
简单、有趣。但是有任何隐藏要素吗?

在近十年内,这一次是任天堂第一次海运主机捆绑的游戏,游戏名字叫做:“Wii Sports”。实际上是一款有着五个场地游戏的合集,为了来充分体现老任那具有***性的控制器。在美洲和欧洲与主机一起发售的这个合集游戏包含棒球、拳击、保龄球、高尔夫和网球,并且,要上手的话,可能从来没这么容易过。你只要拿起控制器,就像拿着球棒那样挥舞,从而把棒球猛击出去,或者比上一个隐蔽的旋转姿势,把保龄球送入轨道。这些具有***性的操作使得老游戏的老玩法再次焕然一新。但是Wii Sports也同样意义重大,因为它是任天堂新发展方向的完美代表:轻松简单的操作和清馨的游戏画面。游戏名字是公司获取非游戏玩家如你的妈妈、爸爸甚至还可能是爷爷芳心而努力的结果。因此,所有的这一切就像一个梦,你的女朋友会接受它吗?

在开始评论之前,我们邀请了我们公司广告部的一些姑娘们来到我们的试玩间来试玩保龄球和网球。她们平时是不玩游戏的,并且对任天堂新主机Wii也是知之甚少。我们给她们“装备”了控制器并且很简要的向她们说明了游戏的基本操作方法。不一会儿,她们就在“网球场”里熟练的来回奔跑、把保龄球投向十个瓶子…她们都度过了一段愉快的时光。事实上,对于我们所介绍玩了这个游戏合集的每一个人都能尽兴而归。我们清楚的认识到,任天堂已经开始在做一些事情了并且是非常有信心的,Wii Sports甚至还可能使非玩家们彻底“屈服”。
(温馨提示:在进行游戏时,请务必佩戴手腕带!我们广告部的其中一名姑娘,Katherine Bowe,是如此的沉浸于网球游戏,以至于Wii控制器从手上滑落并且以真实比赛的发球速度砸向了附近的墙上…;幸运的是,尽管腕带断了,后盖飞了,电池掉了出来,但是当我们把控制器重新装好后,它居然又可以正常使用了!)

Wii Sports是一款非常难评论的游戏因为它是如此的不同也因为它是免费的(与主机捆绑)。我们曾经问过自己,我们是否就随便敷衍下因为它是与主机捆绑发售的还是我们应该分别评论下它的优缺点?我们最后还是选择了后者。毕竟,我们评论的是游戏本身而非它的发售方式。此外,游戏并不是对所有人都免费,比如日本的玩家们将得掏腰包了。然而,还有很多要考虑。比如,这款游戏到底是为谁创作的?如果你的打算是每天与朋友们花上一个小时来玩下Wii Sports的话,你很可能会爱上它,特别是它的保龄球和网球游戏是那么的使人欲罢而不能!然而,如果你是一名想体验更深层次的体育游戏的核心玩家的话,你将会发现Wii Sports非常缺乏内涵。我们的任务是考虑这两种潜在的游戏玩家们,并且根据所有的因素来作出一个推荐。

为了你和我
当我们几个月前见到Wii Sports时,我们认为任天堂是在和我们开玩笑。画面是如此的粗糙以至于我们都无法相信这就是一款在任天堂新一代次时代主机上-----一台性能大约是GC两倍主机上的游戏。对比如今的一些漂亮的游戏,Wii Sports的画面效果简直就是滑稽可笑。根本没有对比的必要。比如,在Wii Sports的棒球游戏里,那些普通短小结实的比赛选手甚至是没有腿!在Wii Sports网球游戏里的后台观众只是一些不同的颜色而已-----任天堂甚至是不愿麻烦来建模他们!然而,这款游戏正是以简单的纹理贴图为特色,对应16:9显示,支持逐行扫描,速度是每秒60帧。愿意与否,本款游戏没有任何技术缺点,游戏风格是蓄谋已久的。如果任天堂的目的是为了使非游戏者,即一个只打打乒乓球的人,来接受此类简单的游戏的话,那么,老任已经成功了。不加渲染的本款游戏,简单就是它的特点。正因为这一个原因,任何一个更有辨识能力的核心玩家对本作,很难会兴奋的尖叫的。
此外,Wii Sports的确有它的魅力所在,它就是来自于Mii上人物角色的大量创作。这是第一款运用了Mii的角色生成系统的游戏,其基本意思就是你可以把你自己的、朋友的或者家庭成员的虚拟形象输入到游戏里。我们马上就设计了我们自己的形象和一些基于我们但是比较奇特的“人类”。这种概念可能似乎比较愚蠢可笑,但是当看见另一个自己在“网球场”里跑来蹦去或者在“拳击里”被痛击时,就有看头了。尽管这些玩家形象比较简单,但是它们常常能博得玩家们和驻足观看人们会心的笑容。你可以这样说,它们把角色(字面意思)和简单易懂的表达方式结合到了一起。我们已经开始期待着今后类似的玩法,以便我们可以看到我们“自己”在不同的体育游戏里的滑稽表演。

我们可以像这样来归纳:我们毫无疑问的爱上了Wii Sports里的保龄球游戏,并且完全没有无聊的感觉,甚至是进行拳击游戏时。所有的这些体育游戏所共有的特点就是:简单。它们都很容易(明白)和上手,每个人都能上手。然而,在我们看来,一些游戏的表现比另一些要好得多。说到喜爱度上,我们是这样排列的:保龄球、网球、棒球、高尔夫和拳击。前3款非常有趣和让人欲罢不能,因为我们感到真的在屏幕上控制我们自己。在保龄球游戏中,我们能很轻松的投出旋转球和设计投掷出复杂运动的球技。我们仅仅是模仿下我们真正在打保龄球的动作就行。技巧是一个主要的因素,如果你很熟练的话,你将能打出连击;如果你不是很擅长的话,你很有可能会把球扔进旁边的槽里…在网球游戏中,成败完全在于时间的掌握上。如果发球的姿势很完美,但是时间弄糟的话,你的回球可能会出界。你可以快速的回击,也可以打个高球;你可以控制你的扣球,甚至可以增加旋转球。当你掌握了时间和姿势,你的网球将会越打越好。同时,在棒球游戏中,对于投掷和击打是受到严格的控制的。对于投掷,你要做出这个姿势。你做姿势的动作越快,你击打出去的球速也将越快。你可以通过按A键和D垫来加速你的投掷。没有什么比击球更简单了:你只要像真正拿着棒球棒一样简单地挥动下Wii控制器便可。

高尔夫游戏可能是合集中最有深度的游戏了。场地的选择令人印象深刻。但是用Wii控制器来控制挥杆的力量和角度,虽然听起来不错,却不是那么容易实现。在你把球打出去之前,你很少能精确的控制你挥杆的力量和方向,这无疑是一种挫败和失望。核心玩家可能最终能通过练习来获得造作上的一些技巧,但是菜鸟们很有可能望“球”兴叹。最后,对于拳击来说,是一款令人比较头疼的游戏。在游戏中,既不能很好的做出响应,也不能让我们很满意,因为Wii控制器和双节棍不能模拟出真实与对手一决高下的感觉。
Wii体育游戏也有局限所在。你或许会用一个小时在某一时刻进行这些游戏,不过你将会发现如果和朋友们或家人一起游戏的话,感觉会更好。用控制器来玩棒球游戏的新鲜感是无法忽略的,但是我们的编辑们没有人想打出一个完整的九连击,并且除了发球和击球,就没有什么可做的了。所有的基本工作和防守都在游戏里自动处理。网球也有一个类似的不幸的局限,即欺骗玩家一直保持简单的经验:你实际上并没有控制选手的动作,事实上只是控制他们球拍的挥动。当网球被击到球场的角落并且你的选手来不及接球时,你就输了这15分,然而,确实不是你的过错。

游戏性:Wii Sports的确有隐藏要素,在训练模式里可以开启。在这个模式中,你要在这些正规的体育赛事的小游戏中进行比赛,确切的说是每个赛事中的三个迷你游戏。再一次,保龄球和网球仍然最受欢迎,其次是棒球,最后是高尔夫和拳击。保龄球的迷你游戏非常的有趣,模式是想办法把不同的瓶子击中,并且瓶子的数量将越来越多。开始的时候是10个瓶子,打得好的话,最后将会以100个瓶子收尾,并且所有的瓶子都像真实的瓶子一样的击中倒下。最后,还有一个模式是,在每个道里将会放置障碍物,你不得不考虑你的球的角度和速度,以便才能在不碰到障碍物的前提下击中瓶子。与朋友一起来玩这些模式将非常的引人入胜,我们真心推荐本游戏!
结束语:
Wii Sports对于任天堂的新主机来说是一个成功的示范,对于非游戏者们也意义重大。不过并不是所有的游戏都能吸引人。能够选择的话,我宁愿不玩令人失望拳击或者高尔夫,因为它们对控制的精准度要求太高了。但是好游戏就是好游戏。棒球在短时间的游戏中很不错;网球非常有趣,特别是和一两个朋友一起玩时。保龄球真的是美妙极了!我几乎等不及任天堂早点发售马里奥保龄球了!
你能在Wii Sports中找到的是一款可以展示Wii控制器潜在魅力的游戏,不过隐藏要素和画面稍微欠缺一些。只要和朋友一起进行1小时的游戏,你将会爱上它!你的非游戏玩家的朋友们也将会立刻被身临其境的操作和自己的虚拟形象所深深吸引!不过游戏还是以牺牲丰富的隐藏要素和画面效果来迅速获得游戏的乐趣体验。

综述:7.0  一款纯粹的体育游戏合集,对于Mii的角色能很好的运用,朴素的界面使得操作Wii控制器很容易。
画面:4.0  我们认识到它是一种风格的选择,但是图像表现能力既一般又简单。Mii角色加进了颜色,画面是16:9、逐行扫描和每秒60帧。
音效:7.0  背景音乐很迷人,音效非常逼真
游戏性:8.0  有趣。多人游戏的最佳选择。保龄球令人惊讶、棒球和网球都不错,其余的有待提高。所有的模式缺乏隐藏要素。
吸引力:尽管肤浅,但是简单的操作是亮点,在多人游戏时能增进友谊
总评:7.5  不错
原文:
Wii Sports Review
Simple. Fun. But does it have any depth?
For the first time in more than a decade, Nintendo has shipped a console with a pack-in included. The title is Wii Sports and it's actually a compilation of five games designed from the ground up to make full use of the Big N's innovative remote. The disc, which ships for free with Wii in America and Europe, includes pick-up-and-play versions of baseball, boxing, bowling, golf and tennis, and learning the basics couldn't be easier. You just pick up the Wii remote and swing it like a baseball bat to whack the ball out of the park, or gesture an underhanded rolling motion to toss the bowling ball down the lane. These revolutionary controls make the old new again. But Wii Sports is also significant because it is the perfect representation of a new development direction for Nintendo - one focused on simple gameplay controls and uncomplicated, primitive graphics. The title is the result of a company-wide effort to win over the elusive non-gamer -- your mom, your dad, and maybe even your grandfather, too. So, is it all just a pipe dream, or will your girlfriend actually like this stuff?
Prior to this review, we asked some of the girls who work in our advertising department to stop by our demo room and play both Wii Sports bowling and tennis. They don't play games and had only a very limited understanding of Nintendo's new console. We armed them with Wii remotes and very briefly explained the basic controls. Within seconds, they were competently going back and forth on the tennis court and knocking down pins in bowling - and they were having a great time playing. In fact, just about everybody we've introduced to the sports compilation has walked away happy, whether they have been a gamer for years or completely new to the activity. It's clear to us that Nintendo is onto something and sure enough, Wii Sports might even truly capture some of those non-gamers.
(As a side note, always wear your wrist straps. One of our ad girls -- Katherine Bowe -- became so engrossed in tennis that the Wii remote slipped from her hand and crashed into a nearby wall at mach speeds; luckily, although the strap broke, the back case flew off and the batteries spilled out, it all worked again when we put it back together.)
Wii Sports is a particularly diffi*** game to review because it is so different and also because it's free. We had to ask ourselves, should we cut it some slack because it comes packaged with the system or should we instead weigh the game's strengths and weaknesses individually? We've taken the latter approach. After all, we're reviewing the game and not the package. Furthermore, the offering is not free for everyone, as Japanese players will attest. There is more to consider, though. For instance, exactly who is this title for? If your intention is to play Wii Sports for an hour per day with friends, you will probably love the title, whose bowling and tennis outings are especially addictive. However, if you're the hardcore type who wants a deeper sports videogame, you will find Wii Sports' overall depth sorely lacking. It is our job to consider both potential audiences and make a recommendation based on all the factors.
For You and Mii
When we first set eyes on Wii Sports so many months ago, we thought Nintendo was playing a joke on us. The graphics were so primitive that we couldn't believe this was a game for the company's new generation console - a system roughly twice as powerful as GameCube. Compared to some of today's cutting-edge projects, the visuals in Wii Sports are laughable. They just don't compete. In Wii Sports baseball, the generic and blocky players don't even have legs, for example. The background crowds in Wii Sports tennis are nothing more than different colors - Nintendo didn't even bother to model anything. And yet, the title does feature crisp textures, displays in 16:9 widescreen and progressive-scan modes and runs at 60 frames per second. There are no technical shortcomings to speak of - like it or not, this style was purposeful. If Nintendo's intention was to establish an overall less daunting presentation for the non-gamer - an audience who played Pong and never returned - then it has succeeded. The bare bones look of the title is uncomplicated, if anything. And for that very reason, it's unlikely to wow any of the more discerning hardcore players.
Still, Wii Sports does have its charm, which is largely made possible through the integration of Mii characters. This is the first title to utilize the Mii avatar system, which basically means that you can import a virtual version of yourself, your friends, or your family members into the game. We wasted no time in designing versions of ourselves and some of our creations looked eerily like us. The concept may seem silly, but there is something to seeing a caricature of yourself running around on the tennis court or getting pummeled in boxing. Simple as these avatars are, they oftentimes succeed in evoking giggles from both players and passersby alike. You could say that they bring character (literally, we suppose) to the otherwise straightforward presentation. We're already looking forward to future iterations so that we can how ridiculous our virtual representations appear in different sports outings.
Gameplay
We can sum it up like this: we absolutely adore Wii Sports bowling and yet we are completely unimpressed - bored, even -- with the game's boxing mode. One element all the sports offerings share is simplicity. They are easy to understand and pick up. Everyone can play them. However, some of the outings are much better than others, in our experience. In order of rank, we like bowling, tennis, baseball, golf and boxing. The first three are fun and addictive because we feel as though we are really influencing our on-screen characters. In bowling, we can easily add spin to a ball and plan intricate shots. We merely mimic the motions we would make if we were really on the lanes. Skill is a major factor and if you're good, you will bowl strikes; if you're not so good, you'll be much more prone to hit the gutter. In tennis, it's all in the timing. If your gesture is perfect, but your timing is off, your return could fly off the court, anyway. There's depth, too. You can hit fast or lob it; you can direct your shot; and you can even add spin. And as you start to master both timing and form, you'll find that tennis gets better and better. Baseball, meanwhile, is strictly limited to pitching and hitting. To throw, you make the gesture. The faster your motion, the speedier your pitch. And you can change up your pitches, too, by pressing the A button or D-Pad. Hitting couldn't be simpler. You simply swing the Wii remote as though it were a baseball bat. Connecting with a ball and sending it out of the park is a very satisfying undertaking.
Golf could very well be the deepest of the games. It has an impressive selection of holes. But using the Wii remote to control the power and angle of your swing - while great in concept - has not been implemented as an intuitive mechanic in Wii Sports. Rarely can you accurately set the power and direction of your swing before you send your golf ball flying, which is a disappointment. Hardcore players may eventually gain some degree of control over the configuration, but novices will probably never master it. Finally, boxing is a chore. It is neither very responsive nor particularly satisfying, as the Wii remote and nunchuk are unable to simulate the sensation of actually connecting with an opponent.
Even the great Wii Sports games have a limited life span. You will play and love these games for an hour at a time, and you'll find that they are better with friends and family. The novelty of hitting a baseball with a swing of the Wii remote cannot be ignored, but none of our editors wanted to bat it out for an entire nine innings - and for good reason: beyond hitting and pitching, there's nothing to do. All of the base work and fielding is handled automatically in the game. Tennis has a similarly unfortunate limitation imposed upon players to keep the experience simple: you don't actually control the movement of your athletes; rather, you control the swing of their racket. When a tennis ball is hit to one corner of the court and your player is unprepared to reach it, you lose, but it's not exactly your fault.
Replay
Wii Sports does have hidden depth, though. It's locked away in the Training Mode. Here, you compete in variations on the regular sports affairs - three of each, to be exact. Again, bowling and tennis come out on top, baseball next, and golf and boxing last. The variations on bowling are amazingly fun. There's a mode featuring different pin formations and you have to figure out ways to knock them down. There's a mode where more and more pins are added to the lane. You start out with 10 and end with well in advance of 100 pins, and all of them react and go down with a realistic sense of weight and physics. Finally, there's a mode where obstacles are placed in each lane and you have to set the angle and speed of your ball so that it coasts around them and still crashes into the pins. Playing these modes against friends is an engaging, almost hypnotic time-sucker and one that we can wholeheartedly recommend.
Closing Comments
Wii Sports is a successful showpiece for Nintendo's new hardware and a fantastic means to get non-gamers talking about Wii. Not all of the games are spectacular. Given the choice, I'd prefer not to play either boxing or golf, which is disappointing because both sports seem like a fine fit for the remote. But the games that do work really work. Baseball is good in short bursts. Tennis is a lot of fun, especially with two or more. And bowling is fantastic – I can't wait for Nintendo to use these mechanics and release the inevitable (and much deeper) Mario Bowling.
What you're going to find in Wii Sports is a title that demonstrates the potential of the Wii remote, but comes up short in depth and visuals. Play it for an hour with friends and you'll love it. Your non-gamer friends will be dazzled by the immediately intuitive controls and the imported Miis. But the title sacrifices incredible depth and visuals for an immediately accessible experience.
7.0 Presentation
A solid compilation of sports games, great use of Mii characters, and slick interfaces that make navigating with the Wii remote easy.
4.0 Graphics
We realize it's a style choice, but the visuals powering Wii Sports are both generic and so simple that they're archaic. The Mii characters add color. It runs in 16:9 and pro-scan at 60 frames.
7.0 Sound
Charming background music and good sound effects drive home the crashing strikes in bowling and the smashing home runs in baseball.
8.0 Gameplay
Fun. Best as a multiplayer affair and in short bursts. Bowling is amazing. Baseball and tennis are good. And the others need work. All the modes lack depth.
7.0 Lasting Appeal
Despite being a shallow affair, the simple controls work well with the games and nurture return multiplayer bouts.
7.5
Good OVERALL
(out of 10 / not an average).

悟道者

继续这个头像顶到LP3D出算了……

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发表于 2006-11-16 16:10  ·  北京 | 显示全部楼层
"温馨提示:在进行游戏时,请务必佩戴手腕带!我们广告部的其中一名姑娘,Katherine Bowe,是如此的沉浸与网球游戏,以至于Wii控制器从手上滑落并且以真实比赛的发球速度砸向了附近的墙上…;幸运的是,尽管腕带断了,后盖飞了,电池掉了出来,但是当我们把控制器重新装好后,它居然又可以正常使用了!"老任的家伙还是一如既往的皮实……

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发表于 2006-11-16 16:16  ·  未知 | 显示全部楼层
得,白进来了,木有评分。。。

骑士

天灵灵,地灵灵~~

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发表于 2006-11-16 16:29  ·  吉林 | 显示全部楼层
cool.总结下来就是一个充满奇趣的运动器材?

骑士

Johnson

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发表于 2006-11-16 16:51  ·  澳大利亚 | 显示全部楼层
写的内容有点挤了~~

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发表于 2006-11-16 17:29  ·  北京 | 显示全部楼层
请大家教DK大叔排版,分段,放插图,然后再期待晚上的完全版……
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一喝咖啡就会困星人

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发表于 2006-11-16 17:48  ·  北京 | 显示全部楼层
看到兴头时突然没了……期待晚上的完全版!~~~~

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发表于 2006-11-16 19:43  ·  北京 | 显示全部楼层
还真有甩飞手柄的。。。
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发表于 2006-11-16 22:27  ·  北京 | 显示全部楼层

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发表于 2006-11-16 22:35  ·  北京 | 显示全部楼层
大叔翻译的就是IGN的。。。
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