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发表于 2019-12-31 11:45 · 内蒙古
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觉醒的白狼 发表于 2019-12-31 11:32 
数据又不是我杜撰的,我也只是复制粘贴GAMESPOT一下。
@xnshd: What they failed to notice is that the X1 gets 1 teraflop in with a 16-bit float. That'd be 500 gigaflops with a proper 32-bit float. Though that's also a fully clocked X1 and not the downclocked Switch X1. So we're talking like upper 300s.
However, it's relevant to point out Nvidia has better gaming performance than compute, so while it might have similar raw numbers to it's predecessor, it performs roughly twice as well in games as the Wii U used an AMD GPU.
So it's like upper 300s but performs like a roughly 700 gigaflop AMD GPU. Making it roughly half as powerful as the Xbox One in raw performance (which is pretty much what we see in games).
For a handheld from last year that's still pretty insane honestly.
@Kingofall:Switch power is waaaay off. That's taken from a stock T1 in a Shield TV box, the Switch's TX1 is massively underclocked.
Also you're comparing the FP32 performance of the XBox One to the FP16 performance of the Switch Tegra chip. The correct comparison would be 1.3 TFlops Xbox One to .5TFlops Switch. Or 1300 GFlops to 500 Gflops. And that's for the stock Tegra, not the underclocked switch variant.
Various sources put it at 153.6/192 GFLOPS in handheld mode depending on the 2 frequencies it can run at handheld. And 384 GFLOPS docked at it's full speed which is still less than the stock Tegra X1.
Also flops aren't the only thing that drives the games, it's a newer architecture, and a newer cpu. So even though its GPU GFLOPs are actually very close it does seem to have quite a bit more power even in handheld mode..
@Wiro_:@jimmythang GameSpot is so wrong about the Nintendo Switch. It isn't nearly as powerful as they state it is (1 teraFLOP) and they don't differentiate between docked mode and handheld mode.
The Nintendo Switch was rumoured/hyped before launch to have 1 TeraFLOP of power. This is false however. It has almost 400 gigaFLOPS of power in docked mode. And about 200 gigaFLOPS of power in handheld mode. The Nintendo Switch can only reach 1 teraFLOP when using FP16, which isn't used in image rendering thanks to its lower range, lower precision and lower number of representable values.
In docked mode, the Nintendo Switch is more powerful than the Nintendo Wii U, by a small margin. Since the Wii U only has 352 gigaFLOPS of performance. In handheld mode however, the Nintendo Switch is quite a bit weaker than the Wii U.
I hope GameSpot can do a little research and correct this error. This error doesn't affect the ranking of the consoles, they are still in the right order (provided you assum
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