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发表于 2007-7-11 16:23 · 浙江
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Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close.
(与05trailer很接近,当然不是100%,但某些时候真的非常相象)
For one, there's more polygonal detail in, well, everything. Soldiers' faces looked unbelievable, (非常nb的人物建模,特别是人脸,难以置信的nb)
The lighting is also smoother. While UE3 games like Gears boast realtime lighting for everything, Killzone 2's lighting scheme mixes realtime and pre-canned lighting for an extremely smooth and, frankly, extremely impressive lighting model. (非常nb的光照) |
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