- 精华
- 0
- 帖子
- 1447
- 威望
- 0 点
- 积分
- 1373 点
- 种子
- 0 点
- 注册时间
- 2006-6-22
- 最后登录
- 2020-10-5
|
发表于 2007-8-24 03:18 · 台湾
|
显示全部楼层
下面是引用ryosuke2于2007-08-24 01:46发表的:
http://ps3.ign.com/articles/815/815031p1.html
Throw in the decision to completely remove sword fighting again in chapter three (of six, one of which is simply a boss fight), replaced by some over-egged archery, then cripple it later still with some pretty but soulless silliness, and it adds up to maybe three to four hours of decent combat in a game which takes a rather embarrassing, and distinctly un-epic, six or seven hours to beat.
另外GAF 上有老外去GC大會玩天劍,說六小時就看到最終Boss... 這家公司真的太會吹了~
http://www.n4g.com/ps3/News-49200.aspx
有關游戲時間的問題,製作人透露自從去年E3上公布《天劍》時開始,開發小組就一直對游戲流程的設置問題非常重視。他表示現在還無法准确估算第一次游戲完成整個流程的具體時間,但表示主線劇情的游戲時間至少在12-15個小時之間。
我猜大概是音效暫的空間太大縮水了樣子
http://news.mydrivers.com/1/89/89224.htm
PS3獨占大作《天劍》音效容量超10GB |
|