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http://forum.beyond3d.com/showthread.php?t=46241
Xbox 360
Army of Two = 1280x720 (2xAA)
Beowulf = 1280x720 (4x AA)
Call of Duty 3 (screenshot) = 1040x624 (2x AA)
Call of Duty 4 (screenshot) = 1024x600 (2x AA)
Cars Mater-National = 1280x720 (4x AA)
Conan (demo) = 1024x576 (no AA)
Condemned 2 = 1280x720 (2x AA)
Conflict: Denied Ops (demo) = 1280x720p (2x AA)
Devil May Cry 4 = 1280x720 (2x AA)
Fifa 2006 (demo) = 1024x576 (2x AA)
Fifa 2007 (demo) = 1200x675 (no AA)
Fifa Street 3 = 1920x1080 (4x AA)
Gears of War = 1280x720 (HD), 960x720 (SD)
Golden Compass = 1280x720 (2x AA)
Guitar Hero 3 = 1280x720 (no AA)
Halo 3 = 1152x640 (no AA)
Juiced 2: Hot Import Nights = 1280x720 (2xAA)
Lost Planet = 1280x720 (up to 4x MSAA dependent on framerate)
MotoGP 2006 (screenshot) = 1280x1024 (framebuffer grab from AVS Forum member)
NBA Street Home court (demo) = 1920x1080 (4x AA)
NCAA Football 08 (demo) = 1024x600 (2x AA)
Oblivion (screenshot) = 1024x600 (2x AA)
Perfect Dark Zero (demo) = 1152x640 (no AA)
Pro Evolution Soccer 6 (demo) = 1024x576 (2x AA)
Pro Evolution Soccer 2008 = 1280x720 (4xAA)
Project Gotham Racing 3 (demo) = 1024x600 (2x AA)
Project Gotham Racing 4 = 1280x720 (2xAA)
Ridge Racer 6 (demo) = 1440x810 (no AA)
Splinter Cell Double Agent = 1280x720 (4x AA) (developer)
The Club = 1280x720 (4xAA)
Tomb Raider Legend (demo) = 1024x600 (2x AA)
Tony Hawk's Project 8 (screenshot) = 1040x585 (2x AA)
Turok = 1280x720 (no AA)
Virtua Figther 5 (demo) = 1024x1024 (4x AA)
Virtua Tennis 3 (demo) = 1920x1080 (2x AA)
Playstation 3
Army of Two = 720p (no AA, downscaled to 685p with black borders, no adjustable border)
Beowulf = 1280x720 (no AA)
Call of Duty 3 (screenshot) ~ 1088x624 (2x AA)
Call of Duty 4 = 1024x600 (2x AA)
Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)
Conan (demo) = 1024x576 (no AA)
Condemned 2 = 1280x720 (no AA)
Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
Def Jam Icon (screenshot) = 1152x648 (no AA)
Devil May Cry 4 = 1280x720 (2xAA, temporal)
Fifa Street 3 = 1920x1080 (no AA)
Full Auto 2 (demo) = 1920x1080 (4x AA)
Golden Compass = 1280x720 (no AA)
GT5 Prologue (demo) = 1280x1080 (2x AA)
AA 4x en 720p et garage/pit/showroom en 1920x1080 no AA
Guitar Hero 3 = 1040x585 (no AA)
Jericho (demo) = 996x560 (2x AA)
Juiced 2: Hot Import Nights = 1280x720 (QAA)
Lost Planet = 1280x720 (no AA)
Marvel: Ultimate Alliance (screenshot) = 1920x1080 (no AA)
MX vs ATV (demo) = 1024x576 (no AA)
MLB08: The Show = 1280x720 (2xAA, The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders)
NBA07 (demo) = 1920x1080 (no AA)
NBA08 (demo) = 1920x1080 (no AA)
NBA Street Home court (screenshot) = 1920x1080 (no AA)
Pirates des Caraibes (screenshot) = 768x1080 (no AA)
960x720 en mode 720p
Pro Evolution Soccer 2008 = 1280x720 (QAA)
Ratchet & Clank: Tools of Destruction = 1280x704 (2xAA, centered on 720p output)
Ridge Racer 7 (demo) = 1920x1080 (no AA)
The Darkness (demo) = 1024x576 (no AA)
Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)
Transformers (screenshot) = 960x1080 (no AA)
Turok = 1280x720 (no AA)
Virtua Fighter 5 (screenshot) = 1024x1024 (no AA)
1024x768 en mode 1080p
Virtua Tennis 3 (demo) = 1920x1080 (2x AA)
WWE 08 (screenshot) = ? 640x720 ? (2x AA)
les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720
translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artefact it seems as if it's the result of the fusion of 2 MSAA buffers of resolution 640x720"
Unreal Tournament III = 1280x720 (no AA). |
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