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发表于 2020-10-2 23:59 · 台湾
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本帖最后由 kimjihye 于 2020-10-3 00:30 编辑
我告訴你一個好消息
以後這遊戲甚至可以透過網路進行
"超遠距離連線"
以下是官方網站的回答
The physical links were very low latency (less than a frame), so without having ping comparable ping times, it isn't possible. These hardware links were very simple and the games were not designed for Internet play. Techniques used to mitigate latency in modern action games, such as prediction and roll-back, require support from the game engine and are not something that can easily be added to an emulator. I think there are some projects that do it, so it is possible, but we are nowhere close to being able to even contemplate such a thing.
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