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发表于 2020-11-28 11:23 · 上海
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本帖最后由 rollpard 于 2020-11-28 11:34 编辑
贴一下总结吧:
The game running on Unreal Engine 4.
720p on PS4 and 1080p on PS4 Pro at 60fps.
Dynamic resolution on PS5 with 75% of 4K on average (~1620p) at 60fps too.
Shading, occlusion, shadow, lighting are obviously better on PS5.
Many minor details (such as wire ground, volumetric lighting, particles) are completely absent on PS4.
The game is solid on PS4, but the extra features add a lot to the PS5.
The PS5 has an almost instant loading 1~2s, it's at the level of a cartridge game.
The PS4 is more in 11~12 seconds.
The PS4/Pro has a lower framerate in cutscenes where the PS5 is at its best most of the time.
The PS5 version has SSR in many places unlike the PS4/Pro.
Neogaf上每次DF都会有总结,简单翻译一下这个也比机翻要好 |
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