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发表于 2021-3-30 15:00 · 北京
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本帖最后由 BYPASS 于 2021-3-30 15:02 编辑
有些同学关心的 PS 版本画质和帧数表现:
一句话形容就是基本没什么变化。
完整版本(ElAnalistaDeBits 的评测视频):
- There are no changes to the resolution. The PS5 version still has a single display mode (1224p at 60fps). // 分辨率没有变化。
- PS5 level of npcs seems to have increased slightly, although still below Series X in this regard. On PS4/Pro the amount is still low. // PS5 版本 NPC 数量似乎有所提升。
- Performance has improved slightly. We are back to the average FPS we had before patch 1.1. // 性能轻微提升。
- Tested textures have not changed their quality. Some texts on PS4 are still unreadable. // 测试的材质质量没有变化。
- Shadows now appear to be more blurred. I'm not sure if they have lost resolution. On PS5 they are still of inferior quality with respect to Xbox Series. // 阴影似乎变得模糊了。
- Some shadows have been clipped in the distance (18:03). This change affects all versions. However, environmental occlusion has also been improved (18:48) // 远景阴影有所缩水,但是环境遮罩有所提升。
- The lighting of some interiors has been modified. In the scene of the shooting, we can see how the windows are covered (13:52). This change does not appear to affect performance. // 有些内部场景的光照有所变化,没有影响性能。
- As a personal opinion, after having tested Cyberpunk 2077 49 times on 7 different platforms, I think that the PS4/PS4 Pro versions will no longer undergo appreciable changes in terms of performance or graphic quality. As for PS5, we will not see changes either until the Nextgen patch specific for this platform and Xbox Series is released. // 编辑认为旧版主机的画面和性能不会有质变的,PS5 / XS 在次时代补丁来之前也不会有什么变化。
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