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发表于 2022-5-1 01:21 · 广东
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本帖最后由 z692689995 于 2022-5-1 03:41 编辑
不要孤陋寡闻了,索尼克最初始的原型demo就是中裕司一个人写出来的,那会角色还只是一个球没有形象
The gameplay originated with a tech demo by Naka, who developed an algorithm allowing a sprite to move smoothly on a curve by determining its position with a dot matrix. Naka's prototype was a platform game with a fast-moving character rolling in a ball through a long, winding tube, and this concept was fleshed out with Ohshima's character designs and levels by Yasuhara. |
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