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消息源:https://steamcommunity.com/app/1888930/**ions/0/3810655600549657344/
内容太多,暂时就不做全部翻译了,只挑出来一些重点部分。
The Last of Us Part I v1.1.0 Patch Notes
最后生还者第一章 v1.0.0 更新说明
A patch for The Last of Us Part I is now live. This update primarily focuses on performance improvements, Steam Deck performance, various crashes, and more.
最后生还者第一章的新补丁现已上线。这个补丁主要致力于性能提升、Steam Deck 上的性能表现、多个崩溃问题等等。
Alongside this patch, The Last of Us Part I is now Steam Deck Verified. You will find the latest patch notes for Steam Deck below.
随着这个补丁上线,最后生还者第一章现已通过 Steam Deck 认证。
Downloading this patch will trigger a full shader rebuild.
Optimizations to improve global CPU and GPU performance throughout the game 提高了整个游戏的 GPU/CPU 性能表现。
Overall improvements to texture and environment loading 提高了整个游戏的材质和环境加载速度。
Improved shader compilations times 提高了着色器的编译时间。
Fixed a crash that could occur after changing custom controller settings
Fixed a crash that could occur in Photo Mode when saving images in 4K
Fixed a crash that could occur when playing on Ultra graphics preset with DLSS enabled
Fixed a crash that could occur when using a mouse with a high DPI
Fixed a crash that could occur when entering Options > Graphics
Fixed multiple crashes affecting players with Intel GPUs
Fixed an issue where players could lose the ability to aim or shoot immediately after exiting menus
Fixed an issue where the Flashlight tutorial would not leave the screen if ignored
Fixed an issue where exiting Photo Mode could cause the player to throw an equipped item
Fixed issues where players could see outside the game world in some locations
Addressed issues where screen tearing could still occur with V-Sync enabled 修复了在部分场景,即使开启了垂直同步,也会出现画面撕裂的问题。
Fixed an audio issue that could occur when using a USB audio device alongside Spatial Audio Plug-Ins
Added support for players using third-party audio drivers
Fixed an issue where changing graphics presets (Options > Graphics > Graphics Presets) in-game would not save
Fixed an issue where the Speedrun timer could roll back after a crash or when quitting to desktop
Fixed an issue where scrollable menu descriptions could not be navigated with a mouse scroll wheel
Updated the QTE button UI to correctly display when using Xbox controllers
Corrected several in-game, menu, and text-to-speech translation errors
GPU Performance HUD more accurately displays usage when launched, CPU Performance HUD now more accurate
Corrected an issue where the Aiming Mirror settings did not affect motion sensor aiming
Fixed an issue where settings would not Reset to Defaults if players had any of the menu drop downs still open
Fixed an issue so that scrolling in Photo Mode does not affect the in-game camera
Fixed an issue where the game could reset a user’s Monitor setting when launching the game
Fixed an issue where the shader loading could be shown as complete before it actually was
Fixed an issue with Corsair and Logitech device LEDs turning off on start-up
Display settings are now saved per device and not shared through cloud saves
[The Suburbs] Fixed a crash that could occur in the sniper fight
[The Suburbs] Fixed an issue where Sam would appear wet during a cinematic in a dry area
Added a new Very Low graphics preset (Options > Graphics > Graphics Presets) 添加了新的 极低 游戏设置项
Added a new AI Quality setting in the graphics menu (Options > Graphics) 添加了新的 AI 表现 设置项
Added a new Dynamic Lights Quality setting in the graphics menu (Options > Graphics) 添加了新的 动态光源质量 设置项。
AMD
Fixed an issue where the game could crash while shaders were building on AMD hardware
Fixed an issue where FPS could be impacted while enabling the GPU Usage monitor (Options > HUD > GPU Usage)
Steam
Fixed a crash affecting players missing a Steam user folder
Steam Deck
Overall improvements to performance while playing on Steam Deck 提高了 Steam Deck 上的性能表现。
Addressed a memory leak issue that could cause crashes 修复了一个内存泄露问题。
Fixed an issue where certain button prompts would be misaligned
Fixed an issue where changing (Options > Graphics > Graphics Preset) could trigger an intense lighting effect
Fixed an issue where in-game HUD did not match Steam Deck Performance Overlay FPS value
Fixed a crash that could occur during loading screens
Effects Density now defaults to Very Low instead of Low
[Lakeside Resort] Fixed a crash that could occur at the start of a cutscene
[Pittsburgh] Fixed a crash that could occur at certain checkpoints
[The Outskirts] Fixed an issue where locked FPS could make it difficult to move pushable objects
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