- 精华
- 0
- 帖子
- 1405
- 威望
- 0 点
- 积分
- 1445 点
- 种子
- 204 点
- 注册时间
- 2008-6-17
- 最后登录
- 2025-1-10
|
发表于 2023-12-11 00:21 · 美国
|
显示全部楼层
哦不 查了一下,生8生4都有foveated rendering
According to Takahara, preserving the high fidelity of Village’s 2D release was not the difficult part of bringing the game to PSVR 2. “However, maintaining 60fps through every scene and creating an enjoyable VR experience at a good frame rate required a lot of effort,” he told us. “Of course, simply dropping the resolution could allow us to raise the frame rate, but we did not rely on that.” Instead, the team made use of PSVR 2’s eye-tracked foveated rendering, alongside other VR-specific optimizations, which resulted in the game running at 60fps, reprojected up to 120Hz in headset.
|
|