- 精华
- 1
- 帖子
- 906
- 威望
- 1 点
- 积分
- 1059 点
- 种子
- 5 点
- 注册时间
- 2004-8-2
- 最后登录
- 2022-10-30
|
“Man, we can definitely talk about the Wii Version, I mean, where do we start? Well, first and foremost, The Wii version is being developed here at Treyarch. It’s a separate team from the next-gen team but its on-site. If you’re going to compare the next-gen version and the wii version side-by-side then you’re going to find that it’s a much closer comparison than, I think, any other Wii game currently on the market.”
“Yeah, the challenge with this one was ‘how do we make a cutting edge next-gen game work on the wii’?’. The answer is a lot of frickin’ smart engineers who’ve shipped Wii titles in the past. Getting the call of duty 4 engine on Wii was our first challenge - which we’ve managed to do and it looks great - but there are also a content and design challenges to consider.”
“Beyond that, We’re reall accepting the fact that the person buying on the Wii is doing so for a different kind of experience. I mean, we’re going to be supporting the Zapper and, I don’t know how familiar you are with the Zapper personally, but you lose about five or six buttons on that controller, so it’s very challenging to make a call of duty game that functions well. We’ll be doing some unique stuff with co-op gameplay, too, but we’re not ready to talk on that yet. I honestly think you’ll see what we’re taking the Wii very seriously.”
开发小组为Treyarch里的另一批人,不过他们透露他们将使用COD4的引擎进行制作,这算是第一次尝试。. |
|